Element card · group Modded · atomic number 15,134, its rank
duTchbot Build
Offline 184.19.30.149:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on duTchbot Build?
A procedural map runs on duTchbot Build, generated by the game.
How is duTchbot Build configured, and what rules apply?
No gather rate appears in the name of duTchbot Build. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
About the server
What region hosts duTchbot Build?
There is no region on record for duTchbot Build. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 184.19.30.149:28015 is the address it uses.
Which Rust version is duTchbot Build on?
On Linux, duTchbot Build is running Rust network protocol 2632 and build 161125. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does duTchbot Build stay online?
Right now duTchbot Build is offline, with its last appearance 45 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on duTchbot Build, and at what time?
Too few wipes are on record for duTchbot Build to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 66 days 15 hours ago the current world was made.
Lists and tags
What should you understand from the tags duTchbot Build carries?
These are the tags duTchbot Build makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does duTchbot Build come up?
The Rust Data Lab lists that include duTchbot Build are: Modded Rust servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does duTchbot Build hold among Rust servers?
The seven-day player-hours table has duTchbot Build at #15,134, in the top – of ranked servers.
What does the current player count on duTchbot Build tell you?
No live signal from duTchbot Build right now, which was last seen 45 days 12 hours ago.
Getting on
What steps get you onto duTchbot Build?
Open the console with F1 in Rust and type client.connect 184.19.30.149:28015. The Launch Rust button on this page does the same job through Steam.