Element card · group Modded · atomic number 15,881, its rank
[PVE] SafeZone x0.5
Offline 185.124.153.76:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:47 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on [PVE] SafeZone x0.5?
The map on [PVE] SafeZone x0.5 is procedural at size 4,250 with seed 520261016, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is [PVE] SafeZone x0.5 configured, and what rules apply?
[PVE] SafeZone x0.5 carries a 0.5x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
About the server
In what location does [PVE] SafeZone x0.5 sit?
There is no region on record for [PVE] SafeZone x0.5. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.124.153.76:28015.
On what Rust version does [PVE] SafeZone x0.5 operate?
Rust network protocol 2634 and build 166652 on Linux is what [PVE] SafeZone x0.5 uses. The protocol must match for you to join; Steam will update your game.
Does [PVE] SafeZone x0.5 stay up, and how reliable is its uptime?
Right now [PVE] SafeZone x0.5 is offline, with its last appearance 17 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does [PVE] SafeZone x0.5 wipe, and how often?
The record holds too few of [PVE] SafeZone x0.5's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 18 hours ago.
On [PVE] SafeZone x0.5, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
How should you read the tags on [PVE] SafeZone x0.5?
The game's server browser reads the tags [PVE] SafeZone x0.5 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [PVE] SafeZone x0.5 come up?
These themed Rust Data Lab lists carry [PVE] SafeZone x0.5: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does [PVE] SafeZone x0.5 compare with other servers in the rankings?
[PVE] SafeZone x0.5 sits at #15,881 for seven-day player hours, placing it in the top 72% of ranked servers.
What does the current player count on [PVE] SafeZone x0.5 tell you?
[PVE] SafeZone x0.5 is offline at the moment; the last sighting was 17 days 12 hours ago.
Getting on
What steps get you onto [PVE] SafeZone x0.5?
Open the console with F1 in Rust and type client.connect 185.124.153.76:28015. The Launch Rust button on this page does the same job through Steam.