Rust Data LabData lab · live
Live readings Servers11,595 Players34,643 Populated2,837 Fresh wipes · 3h64 Sampled every 5 min

Element card · group Modded · atomic number 15,881, its rank

[PVE] SafeZone x0.5

Offline 185.124.153.76:28015 checked 17d ago

0.5x moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,881top 72%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:47 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [PVE] SafeZone x0.5?

The map on [PVE] SafeZone x0.5 is procedural at size 4,250 with seed 520261016, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [PVE] SafeZone x0.5 configured, and what rules apply?

[PVE] SafeZone x0.5 carries a 0.5x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

About the server

In what location does [PVE] SafeZone x0.5 sit?

There is no region on record for [PVE] SafeZone x0.5. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.124.153.76:28015.

On what Rust version does [PVE] SafeZone x0.5 operate?

Rust network protocol 2634 and build 166652 on Linux is what [PVE] SafeZone x0.5 uses. The protocol must match for you to join; Steam will update your game.

Does [PVE] SafeZone x0.5 stay up, and how reliable is its uptime?

Right now [PVE] SafeZone x0.5 is offline, with its last appearance 17 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does [PVE] SafeZone x0.5 wipe, and how often?

The record holds too few of [PVE] SafeZone x0.5's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 18 hours ago.

On [PVE] SafeZone x0.5, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on [PVE] SafeZone x0.5?

The game's server browser reads the tags [PVE] SafeZone x0.5 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [PVE] SafeZone x0.5 come up?

These themed Rust Data Lab lists carry [PVE] SafeZone x0.5: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does [PVE] SafeZone x0.5 compare with other servers in the rankings?

[PVE] SafeZone x0.5 sits at #15,881 for seven-day player hours, placing it in the top 72% of ranked servers.

What does the current player count on [PVE] SafeZone x0.5 tell you?

[PVE] SafeZone x0.5 is offline at the moment; the last sighting was 17 days 12 hours ago.

Getting on

What steps get you onto [PVE] SafeZone x0.5?

Open the console with F1 in Rust and type client.connect 185.124.153.76:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.