Element card · group PvE · atomic number 15,269, its rank
NOR/EU Rusty Looney Tunes PVE
Online EU 185.125.169.104:25024 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on NOR/EU Rusty Looney Tunes PVE?
NOR/EU Rusty Looney Tunes PVE runs a procedural map of size 3,072 with seed 12345; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
How is NOR/EU Rusty Looney Tunes PVE configured, and what rules apply?
Nothing in the name of NOR/EU Rusty Looney Tunes PVE gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts NOR/EU Rusty Looney Tunes PVE?
The EU tag is how NOR/EU Rusty Looney Tunes PVE lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.125.169.104:25024.
On what Rust version does NOR/EU Rusty Looney Tunes PVE operate?
On Linux, NOR/EU Rusty Looney Tunes PVE is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is NOR/EU Rusty Looney Tunes PVE for staying online?
At the moment, NOR/EU Rusty Looney Tunes PVE is online. The uptime it reports suggests it restarted roughly 2 days 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does NOR/EU Rusty Looney Tunes PVE perform?
The last 48 hours show an average of 218 server fps and a minimum of 111. Buildings, deployables and everything else in the world added up to as many as 39,563 entities. Up to 3,544 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does NOR/EU Rusty Looney Tunes PVE wipe, and how often?
The only wipe on NOR/EU Rusty Looney Tunes PVE is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 28 days 2 hours ago. Its tags set out a wipe schedule of once a month.
On NOR/EU Rusty Looney Tunes PVE, what happens when wipe day arrives?
Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Where it appears
How should you read the tags on NOR/EU Rusty Looney Tunes PVE?
The game's server browser reads the tags NOR/EU Rusty Looney Tunes PVE publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does NOR/EU Rusty Looney Tunes PVE appear in?
You will find NOR/EU Rusty Looney Tunes PVE on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
How does NOR/EU Rusty Looney Tunes PVE compare with other servers in the rankings?
Seven-day player hours place NOR/EU Rusty Looney Tunes PVE at #15,269 overall, #2,529 in Europe and in the top 68% of ranked servers.
What does the current player count on NOR/EU Rusty Looney Tunes PVE tell you?
NOR/EU Rusty Looney Tunes PVE currently shows 0 players across 100 slots. The seven-day average for this server is 0 players.
Connection
How can you connect to NOR/EU Rusty Looney Tunes PVE?
Open the console with F1 in Rust and type client.connect 185.125.169.104:25024. The Launch Rust button on this page does the same job through Steam. For more, visit https://spillhosting.no.