Element card · group Modded · atomic number 15,381, its rank
Development Server
Offline 185.132.178.103:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Development Server?
Generated by the game, the map on Development Server is procedural.
What rules has Development Server set, and what settings are in force?
No gather rate appears in the name of Development Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Development Server based in?
Nothing about a region is published by Development Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.132.178.103:28015.
What Rust version does Development Server currently run?
Rust network protocol 2633 and build 164530 on Windows is what Development Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Development Server stay up, and how reliable is its uptime?
Development Server is not online at the moment; the last sighting was 39 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.
Wipe days
When does Development Server wipe, and how often?
The record holds too few of Development Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 16 hours ago.
Lists and tags
How should you read the tags on Development Server?
These are the tags Development Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Development Server come up?
These themed Rust Data Lab lists carry Development Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Development Server place?
Development Server sits at #15,381 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Development Server tell you?
No live signal from Development Server right now, which was last seen 39 days 16 hours ago.
How to join
What steps get you onto Development Server?
Open the console with F1 in Rust and type client.connect 185.132.178.103:28015. The Launch Rust button on this page does the same job through Steam.