Rust Data LabData lab · live
Live readings Servers11,694 Players35,972 Populated2,914 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 12,988, its rank

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Offline 185.135.81.17:35000 checked 10d ago

2x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#12,988top 59%
Last wipe20d agoweekly schedule
Next wipe21hFri 30 Oct, 00:59 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct7 Oct12 Oct16 Oct21 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:59 UTC, in 21h. Its weekly schedule tag · low confidence

usual gap5.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 21hFri 30 Oct, 00:59 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 7d 21hFri 6 Nov, 00:59 UTC
  4. 14d 21hFri 13 Nov, 00:59 UTC
  5. 21d 21hFri 20 Nov, 00:59 UTC
  6. 28d 21hFri 27 Nov, 00:59 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 35d 21hFri 4 Dec, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:59 UTC20d ago 2 – running 0
Sat 3 Oct, 02:50 UTC26d ago 1 halved by day 2 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 382
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 329 on average 382/ 430
  2. 2 Mi MIRAGE RUST | … 41
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 41/ 1,000
  3. 3 Ma Magic Rust #14… 39
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 277 on average 39/ 100
  4. 4 Mi MIRAGE RUST | … 67
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 273 on average 67/ 1,900
  5. 5 Ро РОССИЯ X2 / ДЛ… 18
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 18/ 100
  6. 6 Va VANILLA x2 | G… 4
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 129 on average 4/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

A procedural map of size 4,000 with seed 621411223 runs on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The name says it: gather runs at 2x on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Nothing about a region is published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.135.81.17:35000.

Which Rust version is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) on?

On Windows, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How dependable is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) for staying online?

Currently offline, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) was last seen 10 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipe, and how often?

The prediction for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) follows its tag, as too few wipes are on record to confirm the schedule. Due next on Friday 30 October at 00:59 UTC is its wipe. Counting back, the current world began 20 days 2 hours ago. The tags state that wipes happen weekly.

How does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 10 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Where it appears

Which meanings sit behind the tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

These are the tags Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) appear in?

The Rust Data Lab lists that include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) are: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Population

How does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) compare with other servers in the rankings?

The seven-day player-hours table has Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) at #12,988, in the top 59% of ranked servers.

What does the current player count on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) tell you?

No live signal from Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) right now, which was last seen 10 days 6 hours ago.

Getting on

How can you connect to Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

In Rust, press F1 and enter client.connect 185.135.81.17:35000. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.