Rust Data LabData lab · live
Live readings Servers11,709 Players55,398 Populated3,239 Fresh wipes · 3h162 Sampled every 5 min

Element card · group Vanilla · atomic number 15,338, its rank

TEST SERVER

Online EU 185.139.70.176:28015 checked 7m ago

monthly wipes vanillacarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69% · #2562 in EU
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 346
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  2. 2 Ru Rusty Moose |E… 164
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 164/ 200
  3. 3 Fa [EU East] Face… 74
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 171 on average 74/ 350
  4. 4 Fa [EU] Facepunch… 109
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 109/ 400
  5. 5 Ru Rustafied.com … 56
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 56/ 100
  6. 6 Ma Magic Rust — L… 117
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 123 on average 117/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on TEST SERVER?

TEST SERVER runs a procedural map of size 2,000 with seed 48142459; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on TEST SERVER?

No gather rate appears in the name of TEST SERVER. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The plugin count is Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server details

Which location is TEST SERVER based in?

TEST SERVER gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.139.70.176:28015.

Which Rust version is TEST SERVER on?

Rust network protocol 2634 and build 166494 on Linux is what TEST SERVER uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does TEST SERVER stay up, and how reliable is its uptime?

At the moment, TEST SERVER is online. The uptime it reports suggests it restarted roughly 6 hours ago. For the last 7 full days, 141 of 168 hours were online, giving 84% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Is TEST SERVER known for smooth running?

Server fps averaged 219 over the last 48 hours, with 160 as the lowest. Buildings, deployables and everything else in the world added up to as many as 20,420 entities. Up to 1,778 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on TEST SERVER, and at what time?

An estimate from the force wipe puts the next wipe on TEST SERVER. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 16 hours ago. A monthly wipe schedule is what its tags publish.

Tags, lists

What should you understand from the tags TEST SERVER carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): Europe is where the browser lists this server: that is the tag list TEST SERVER publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TEST SERVER appear in?

The Rust Data Lab lists that include TEST SERVER are: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates TEST SERVER?

The notfriendly.ru hostname TEST SERVER publishes is shared with 1 other server we track, so one operator most likely runs them both.

Player numbers

How does TEST SERVER compare with other servers in the rankings?

Player hours for the past seven days give TEST SERVER #15,338, #2,562 in Europe, and a place in the top 69% of ranked servers.

What does the current player count on TEST SERVER tell you?

Of 100 slots, 0 are taken on TEST SERVER right now. The seven-day average for this server is 0 players.

How to join

How can you connect to TEST SERVER?

You can connect by pressing F1 in Rust and entering client.connect 185.139.70.176:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^y,^m,^v,EU,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.