Rust Data LabData lab · live
Live readings Servers11,808 Players73,203 Populated3,760 Fresh wipes · 3h138 Sampled every 5 min

Element card · group Modded · atomic number 15,909, its rank

Rust Local Survival [Raidable Events + NPCs]

Offline 185.14.97.112:28015 checked 20d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,909top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 119
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  4. 4 Ru RustSpain.com … 27
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  5. 5 Ru 404 RUST 2Х|ДЛ… 114
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Quick answers

from the figures on this page

Server setup

What map is in play on Rust Local Survival [Raidable Events + NPCs]?

The map on Rust Local Survival [Raidable Events + NPCs] is procedural, made by the game.

How is Rust Local Survival [Raidable Events + NPCs] configured, and what rules apply?

No gather rate appears in the name of Rust Local Survival [Raidable Events + NPCs]. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is disabled.

About the server

In what location does Rust Local Survival [Raidable Events + NPCs] sit?

No region is published by Rust Local Survival [Raidable Events + NPCs]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.14.97.112:28015.

On what Rust version does Rust Local Survival [Raidable Events + NPCs] operate?

Rust network protocol 2634 and build 166652 on Windows is what Rust Local Survival [Raidable Events + NPCs] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust Local Survival [Raidable Events + NPCs] stay up, and how reliable is its uptime?

Currently offline, Rust Local Survival [Raidable Events + NPCs] was last seen 20 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipes and resets

What is the wiping pattern on Rust Local Survival [Raidable Events + NPCs]?

Too few wipes are on record for Rust Local Survival [Raidable Events + NPCs] to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 21 days ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Rust Local Survival [Raidable Events + NPCs]?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list Rust Local Survival [Raidable Events + NPCs] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Local Survival [Raidable Events + NPCs] come up?

You will find Rust Local Survival [Raidable Events + NPCs] on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does Rust Local Survival [Raidable Events + NPCs] compare with other servers in the rankings?

Player hours over the last week put Rust Local Survival [Raidable Events + NPCs] at #15,909, inside the top 72% of ranked servers.

How full is Rust Local Survival [Raidable Events + NPCs] right now?

The last recorded sighting of Rust Local Survival [Raidable Events + NPCs] was 20 days 3 hours ago, and it is offline now.

Connection

How can you connect to Rust Local Survival [Raidable Events + NPCs]?

In Rust, press F1 and enter client.connect 185.14.97.112:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.