Rust Data LabData lab · live
Live readings Servers11,753 Players57,310 Populated3,407 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 12,937, its rank

NOBO [MONTHLY CLASSIC]

Offline 185.151.174.124:28015 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#12,937top 59%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct20 Oct22 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:38 UTC13d ago 1 – running 1
Wed 14 Oct, 20:40 UTC14d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on NOBO [MONTHLY CLASSIC]?

The map on NOBO [MONTHLY CLASSIC] is procedural, made by the game.

What rules has NOBO [MONTHLY CLASSIC] set, and what settings are in force?

The name of NOBO [MONTHLY CLASSIC] carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts NOBO [MONTHLY CLASSIC]?

There is no region on record for NOBO [MONTHLY CLASSIC]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.151.174.124:28015.

What Rust version does NOBO [MONTHLY CLASSIC] currently run?

Rust network protocol 2634 and build 167781 on Windows is what NOBO [MONTHLY CLASSIC] uses. The protocol must match for you to join; Steam will update your game.

How dependable is NOBO [MONTHLY CLASSIC] for staying online?

NOBO [MONTHLY CLASSIC] is not online at the moment; the last sighting was 11 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.

Wipe schedule

How often does a wipe happen on NOBO [MONTHLY CLASSIC], and at what time?

Too few wipes are on record for NOBO [MONTHLY CLASSIC] to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 13 hours ago the current world was made.

What does a typical wipe day on NOBO [MONTHLY CLASSIC] involve?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Where it appears

How should you read the tags on NOBO [MONTHLY CLASSIC]?

These are the tags NOBO [MONTHLY CLASSIC] makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does NOBO [MONTHLY CLASSIC] come up?

These themed Rust Data Lab lists carry NOBO [MONTHLY CLASSIC]: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does NOBO [MONTHLY CLASSIC] place?

NOBO [MONTHLY CLASSIC] sits at #12,937 for seven-day player hours, placing it in the top 59% of ranked servers.

How many players does NOBO [MONTHLY CLASSIC] have at the moment?

No live signal from NOBO [MONTHLY CLASSIC] right now, which was last seen 11 days 8 hours ago.

Connection

What is the way to join NOBO [MONTHLY CLASSIC]?

Open the console with F1 in Rust and type client.connect 185.151.174.124:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.