Rust Data LabData lab · live
Live readings Servers11,814 Players69,594 Populated3,624 Fresh wipes · 3h187 Sampled every 5 min

Element card · group Modded · atomic number 15,831, its rank

GodlikeHost Server

Offline 185.156.53.136:26092 checked 20d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,831top 72%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep2 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:26 UTC29d ago 1 – running 0
Fri 18 Sep, 12:50 UTC41d ago 1 – 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on GodlikeHost Server?

GodlikeHost Server runs a procedural map of size 3,900 with seed 1777416802; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is GodlikeHost Server configured, and what rules apply?

No gather rate appears in the name of GodlikeHost Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

In what location does GodlikeHost Server sit?

Nothing about a region is published by GodlikeHost Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 185.156.53.136:26092 is the address it uses.

What Rust version does GodlikeHost Server currently run?

Rust network protocol 2633 and build 165217 on Linux is what GodlikeHost Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is GodlikeHost Server for staying online?

Right now GodlikeHost Server is offline, with its last appearance 20 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipe days

When does GodlikeHost Server wipe, and how often?

Too few wipes are on record for GodlikeHost Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days 4 hours ago.

How does GodlikeHost Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.

Where it appears

How should you read the tags on GodlikeHost Server?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list GodlikeHost Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does GodlikeHost Server come up?

You will find GodlikeHost Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does GodlikeHost Server hold among Rust servers?

GodlikeHost Server sits at #15,831 for seven-day player hours, placing it in the top 72% of ranked servers.

What does the current player count on GodlikeHost Server tell you?

The last recorded sighting of GodlikeHost Server was 20 days 17 hours ago, and it is offline now.

Getting on

What is the way to join GodlikeHost Server?

Open the console with F1 in Rust and type client.connect 185.156.53.136:26092. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.