Element card · group Modded · atomic number 15,348, its rank
LinuxGSM
Offline 185.158.114.22:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on LinuxGSM?
A procedural map runs on LinuxGSM, generated by the game.
What settings and rules apply on LinuxGSM?
Nothing in the name of LinuxGSM gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts LinuxGSM?
Nothing about a region is published by LinuxGSM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 185.158.114.22:28015.
On what Rust version does LinuxGSM operate?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does LinuxGSM stay online?
Right now LinuxGSM is offline, with its last appearance 4 days 4 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.
Wipe schedule
When does LinuxGSM wipe, and how often?
Too few wipes are on record for LinuxGSM to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 4 hours ago.
Tags, lists
How should you read the tags on LinuxGSM?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list LinuxGSM publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does LinuxGSM appear in?
These themed Rust Data Lab lists carry LinuxGSM: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does LinuxGSM place?
Player hours over the last week put LinuxGSM at #15,348, inside the top 69% of ranked servers.
What does the current player count on LinuxGSM tell you?
No live signal from LinuxGSM right now, which was last seen 4 days 4 hours ago. The seven-day average for this server is 0 players.
Connection
How can you connect to LinuxGSM?
In Rust, press F1 and enter client.connect 185.158.114.22:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.