Rust Data LabData lab · live
Live readings Servers11,802 Players69,058 Populated3,653 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 15,348, its rank

LinuxGSM

Offline 185.158.114.22:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 108
    ShockRust | Blue | NoLimit no group limit · 157 on average 108/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 114
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 114/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 90
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 90/ 700
  5. 5 Ru RustSpain.com … 28
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 28/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

What settings and rules apply on LinuxGSM?

Nothing in the name of LinuxGSM gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts LinuxGSM?

Nothing about a region is published by LinuxGSM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 185.158.114.22:28015.

On what Rust version does LinuxGSM operate?

Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does LinuxGSM stay online?

Right now LinuxGSM is offline, with its last appearance 4 days 4 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.

Wipe schedule

When does LinuxGSM wipe, and how often?

Too few wipes are on record for LinuxGSM to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 4 hours ago.

Tags, lists

How should you read the tags on LinuxGSM?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list LinuxGSM publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does LinuxGSM appear in?

These themed Rust Data Lab lists carry LinuxGSM: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does LinuxGSM place?

Player hours over the last week put LinuxGSM at #15,348, inside the top 69% of ranked servers.

What does the current player count on LinuxGSM tell you?

No live signal from LinuxGSM right now, which was last seen 4 days 4 hours ago. The seven-day average for this server is 0 players.

Connection

How can you connect to LinuxGSM?

In Rust, press F1 and enter client.connect 185.158.114.22:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.