Rust Data LabData lab · live
Live readings Servers11,697 Players44,561 Populated3,120 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 8,699, its rank

My Server Name

Offline 185.165.218.84:28015 checked 4h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average1peak 1
Rank · atomic number#8,699top 39%
Last wipe12h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75113:0012:0014:0015:0017:0020:00Wiped Tue 27 Oct, 13:05 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct19 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:58 UTC12h ago – – running 0
Tue 27 Oct, 13:05 UTC1d ago – – – 0
Mon 12 Oct, 13:05 UTC16d ago 1 held half 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 40
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Quick answers

from the figures on this page

Map and rules

What map is in play on My Server Name?

A procedural map runs on My Server Name, generated by the game.

What settings and rules apply on My Server Name?

Nothing in the name of My Server Name gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does My Server Name sit?

No region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.165.218.84:28015 is the address it uses.

What Rust version does My Server Name currently run?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Server Name for staying online?

Right now My Server Name is offline, with its last appearance 4 hours ago. For the last 7 full days, 10 of 168 hours were online, giving 6% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

Wipe days

How often does a wipe happen on My Server Name, and at what time?

No next wipe can be predicted on My Server Name: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 12 hours ago the current world was made.

How does My Server Name look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

How should you read the tags on My Server Name?

These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

These themed Rust Data Lab lists carry My Server Name: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

Against other Rust servers, where does My Server Name place?

My Server Name sits at #8,699 for seven-day player hours, placing it in the top 39% of ranked servers.

How full is My Server Name right now?

The last recorded sighting of My Server Name was 4 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.

How to join

What steps get you onto My Server Name?

You can connect by pressing F1 in Rust and entering client.connect 185.165.218.84:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.