Rust Data LabData lab · live
Live readings Servers11,640 Players44,156 Populated3,059 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Modded · atomic number 15,917, its rank

myserver

Offline 185.169.101.115:28015 checked 31d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average0peak –
Rank · atomic number#15,917top 67%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 153
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  4. 4 Ru 404 RUST 2Х|ДЛ… 45
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Quick answers

from the figures on this page

Map and rules

What map is in play on myserver?

Generated by the game, the map on myserver is procedural.

What rules has myserver set, and what settings are in force?

Nothing in the name of myserver gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does myserver sit?

There is no region on record for myserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 185.169.101.115:28015 is the address it uses.

Which Rust version is myserver on?

Rust network protocol 2633 and build 163407 on Windows is what myserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does myserver stay online?

Right now myserver is offline, with its last appearance 31 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipes and resets

How often does a wipe happen on myserver, and at what time?

myserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 46 days 12 hours ago the current world was made.

Lists and tags

What should you understand from the tags myserver carries?

These are the tags myserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): Player slots: 3; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does myserver come up?

The Rust Data Lab lists that include myserver are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does myserver hold among Rust servers?

Player hours over the last week put myserver at #15,917, inside the top 67% of ranked servers.

How full is myserver right now?

No live signal from myserver right now, which was last seen 31 days 17 hours ago.

Connection

How can you connect to myserver?

Open the console with F1 in Rust and type client.connect 185.169.101.115:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs163407,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp3
Max players Player slots: 3.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163407
Build The game build is 163407.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.