Element card · group Modded · atomic number 15,920, its rank
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|
Offline 185.172.175.236:28085 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| runs a procedural map of size 4,500 with seed 1610899211; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| set, and what settings are in force?
Nothing in the name of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Nothing about a region is published by Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.172.175.236:28085.
What Rust version does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| currently run?
On Windows, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.
How reliably does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| stay online?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is not online at the moment; the last sighting was 26 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Wipe schedule
When does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| wipe, and how often?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 55 days 8 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
The game's server browser reads the tags Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| come up?
The Rust Data Lab lists that include Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| place?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| sits at #15,920 for seven-day player hours, placing it in the top 70% of ranked servers.
How full is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| right now?
The last recorded sighting of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| was 26 days 12 hours ago, and it is offline now.
Getting on
How can you connect to Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
In Rust, press F1 and enter client.connect 185.172.175.236:28085. Or click Launch Rust here to open Rust via Steam and connect automatically.