Rust Data LabData lab · live
Live readings Servers11,869 Players90,153 Populated3,832 Fresh wipes · 3h374 Sampled every 5 min

Element card · group Modded · atomic number 15,488, its rank

MAR Rust Server

Offline 185.175.93.132:28015 checked 42d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,488no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 179
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  4. 4 Ru 404 RUST 2Х|ДЛ… 91
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 91/ 700
  5. 5 Ru RustSpain.com … 284
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  6. 6 Ru 404 RUST 2Х|ДЛ… 236
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Quick answers

from the figures on this page

Map and rules

What map is in play on MAR Rust Server?

Generated by the game, the map on MAR Rust Server is procedural.

How is MAR Rust Server configured, and what rules apply?

Nothing in the name of MAR Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

In what location does MAR Rust Server sit?

There is no region on record for MAR Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.175.93.132:28015.

Which Rust version is MAR Rust Server on?

On Windows, MAR Rust Server is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is MAR Rust Server for staying online?

Right now MAR Rust Server is offline, with its last appearance 42 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipe days

How often does a wipe happen on MAR Rust Server, and at what time?

Too few wipes are on record for MAR Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 43 days 1 hours ago the current world was made.

Tags, lists

What should you understand from the tags MAR Rust Server carries?

These are the tags MAR Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MAR Rust Server appear in?

These themed Rust Data Lab lists carry MAR Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does MAR Rust Server place?

The seven-day player-hours table has MAR Rust Server at #15,488, in the top – of ranked servers.

How many players does MAR Rust Server have at the moment?

The last recorded sighting of MAR Rust Server was 42 days 22 hours ago, and it is offline now.

Connection

What is the way to join MAR Rust Server?

In Rust, press F1 and enter client.connect 185.175.93.132:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build Build number: 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.