Element card · group Modded · atomic number 15,405, its rank
MAR Rust Test Baseline
Offline 185.175.93.132:28115 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on MAR Rust Test Baseline?
Generated by the game, the map on MAR Rust Test Baseline is procedural.
What rules has MAR Rust Test Baseline set, and what settings are in force?
The name of MAR Rust Test Baseline carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does MAR Rust Test Baseline sit?
Nothing about a region is published by MAR Rust Test Baseline. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.175.93.132:28115 is the address it uses.
On what Rust version does MAR Rust Test Baseline operate?
On Windows, MAR Rust Test Baseline is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How reliably does MAR Rust Test Baseline stay online?
Right now MAR Rust Test Baseline is offline, with its last appearance 40 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipe schedule
When does MAR Rust Test Baseline wipe, and how often?
Too few wipes are on record for MAR Rust Test Baseline to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 5 hours ago.
Where it appears
Which meanings sit behind the tags on MAR Rust Test Baseline?
These are the tags MAR Rust Test Baseline makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does MAR Rust Test Baseline appear in?
You will find MAR Rust Test Baseline on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does MAR Rust Test Baseline compare with other servers in the rankings?
Player hours over the last week put MAR Rust Test Baseline at #15,405, inside the top – of ranked servers.
How full is MAR Rust Test Baseline right now?
MAR Rust Test Baseline is offline at the moment; the last sighting was 40 days 5 hours ago.
How to join
How can you connect to MAR Rust Test Baseline?
In Rust, press F1 and enter client.connect 185.175.93.132:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.