Element card · group Modded · atomic number 16,952, its rank
Oil Trainer - Local Development
Offline 185.176.158.8:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Oil Trainer - Local Development?
The map on Oil Trainer - Local Development is procedural, made by the game.
What settings and rules apply on Oil Trainer - Local Development?
Nothing in the name of Oil Trainer - Local Development gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Oil Trainer - Local Development?
No region is published by Oil Trainer - Local Development. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.176.158.8:28015 is the address it uses.
Which Rust version is Oil Trainer - Local Development on?
Rust network protocol 2633 and build 165217 on Windows is what Oil Trainer - Local Development uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Oil Trainer - Local Development stay online?
Currently offline, Oil Trainer - Local Development was last seen 30 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipe schedule
When does Oil Trainer - Local Development wipe, and how often?
Oil Trainer - Local Development's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 21 hours ago.
Where it appears
What should you understand from the tags Oil Trainer - Local Development carries?
The game's server browser reads the tags Oil Trainer - Local Development publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): It has 6 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Oil Trainer - Local Development come up?
These themed Rust Data Lab lists carry Oil Trainer - Local Development: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Oil Trainer - Local Development place?
Oil Trainer - Local Development sits at #16,952 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does Oil Trainer - Local Development have at the moment?
Oil Trainer - Local Development is offline at the moment; the last sighting was 30 days 19 hours ago.
Getting on
How can you connect to Oil Trainer - Local Development?
In Rust, press F1 and enter client.connect 185.176.158.8:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.