Rust Data LabData lab · live
Live readings Servers11,622 Players33,162 Populated2,812 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 7,083, its rank

VeecaMC-Private

Online 185.180.2.44:28685 checked 8m ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 3
Rank · atomic number#7,083top 32%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5207:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:32 UTC3d ago 2 – running 0
Wed 21 Oct, 17:01 UTC7d ago 2 held half 3.9 days 2
Sun 11 Oct, 14:35 UTC17d ago 2 held half 10.1 days 0
Tue 6 Oct, 16:30 UTC22d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 4
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average 4/ 100
  2. 2 Ni Nikki & Yuni H… 4
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 4/ 50
  3. 3 Al Alone & Afraid 1
    Alone & Afraid OC · no group limit · biweekly · 2 on average 1/ 50
  4. 4 Ev [BR/LATAM] Evo… 0
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 0/ 50
  5. 5 Th TheLastOfRust … 0
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 0/ 100
  6. 6 Sh ShockRust | Bl… 52
    ShockRust | Blue | NoLimit no group limit · 151 on average 52/ 500

Quick answers

from the figures on this page

Map and rules

What map is in play on VeecaMC-Private?

A procedural map of size 4,000 runs on VeecaMC-Private, generated by the game. The name of the map is: Custom Map.

How is VeecaMC-Private configured, and what rules apply?

Nothing in the name of VeecaMC-Private gives a gather rate. Nothing is published about a group limit. hardcore is the game mode, Facepunch's toughest setting. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is VeecaMC-Private based in?

Nothing about a region is published by VeecaMC-Private. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 185.180.2.44:28685 is the address it uses.

Which Rust version is VeecaMC-Private on?

Rust network protocol 2635 and build 168909 on Linux is what VeecaMC-Private uses. The protocol must match for you to join; Steam will update your game.

How reliably does VeecaMC-Private stay online?

At the moment, VeecaMC-Private is online. The uptime it reports suggests it restarted roughly 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does VeecaMC-Private hold a steady performance?

Server fps averaged 22 over the last 48 hours, with 19 as the lowest. The entity count reached 100,733, including buildings, deployables and all other world items. The highest memory usage was 3,372 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on VeecaMC-Private, and at what time?

No next wipe can be predicted on VeecaMC-Private: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 14 hours ago.

On VeecaMC-Private, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. 17 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

What should you understand from the tags VeecaMC-Private carries?

These are the tags VeecaMC-Private makes public for the server browser to read: gmhardcore (Game mode): The rules are hardcore, which is harsher; mp30 (Max players): It has 30 slots; ts0 (Group limit): Teams are not available on this server; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does VeecaMC-Private come up?

You will find VeecaMC-Private on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Player numbers

How does VeecaMC-Private compare with other servers in the rankings?

Player hours over the last week put VeecaMC-Private at #7,083, inside the top 32% of ranked servers.

How full is VeecaMC-Private right now?

Of 30 slots, 0 are taken on VeecaMC-Private right now. The week's figures average 0 players and top out at 3. Peak time in the past 48 hours: 08:00 UTC, when the average was 1 players.

Getting on

What is the way to join VeecaMC-Private?

Open the console with F1 in Rust and type client.connect 185.180.2.44:28685. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp30
Max players It has 30 slots.
ts0
Group limit Teams are not available on this server.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.