Rust Data LabData lab · live
Live readings Servers11,662 Players33,506 Populated2,814 Fresh wipes · 3h80 Sampled every 5 min

Element card · group PvE · atomic number 8,842, its rank

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE

Online EU 185.180.2.45:28669 checked 8m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,842top 40% · #2169 in EU
Last wipe9h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75104:0013:0022:0007:0016:0002:00Wiped Wed 28 Oct, 18:19 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304004:0013:0022:0007:0016:0002:00Wiped Wed 28 Oct, 18:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap27.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:19 UTC9h ago – – running 0
Thu 1 Oct, 16:28 UTC27d ago 2 halved by day 1 27.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [EU] Brits PvE… 92
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 92/ 2,000
  2. 2 Tr TRAVELER PVE [… 8
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 8/ 100
  3. 3 Pv 1[PvE]Тульский… 3
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 3/ 200
  4. 4 Re [PvE] Relic Eu… 9
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 9/ 200
  5. 5 Ru [GER] Rust Oas… 7
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 7/ 140
  6. 6 Ru RustAria#4 [Ми… 6
    RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average 6/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

The map on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is procedural at size 4,500 with seed 77541377, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What settings and rules apply on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Nothing in the name of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.180.2.45:28669.

Which Rust version is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE on?

Rust network protocol 2635 and build 167398 on Linux is what RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE stay online?

At the moment, RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is online. According to the uptime it reports, the last restart was about 6 hours ago. It was online for 131 of 168 hours in the last 7 full days, which is 78% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE perform?

In the last 48 hours, it averaged 20 server fps, with a low of 20. The entity count reached 73,629, including buildings, deployables and all other world items. Up to 3,421 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE wipe, and how often?

Too few wipes are on record for RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 hours ago the current world was made.

On RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

The game's server browser reads the tags RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE come up?

You will find RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, where does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE place?

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is #8,842 on seven-day player hours, #2,169 in Europe, and in the top 40% of all ranked servers.

How many players does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE have at the moment?

At the moment RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE has 0 of its 30 slots filled. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 19:00 UTC, when the average was 1 players.

How to join

How can you connect to RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Open the console with F1 in Rust and type client.connect 185.180.2.45:28669. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,EU,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Player slots: 30.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.