Element card · group PvE · atomic number 815, its rank
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
Online 185.189.255.170:35115 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 13d 20hThu 12 Nov, 15:14 UTC
- 20d 20hThu 19 Nov, 15:14 UTC
- 27d 20hThu 26 Nov, 15:14 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 41d 20hThu 10 Dec, 15:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:14 UTC3h ago | – | – | running | 5 |
| Thu 22 Oct, 15:16 UTC7d ago | 44 | – | – | 13 |
| Thu 15 Oct, 15:16 UTC14d ago | 44 | halved by day 5 | 7 days | 11 |
| Thu 8 Oct, 15:15 UTC21d ago | 34 | held half | 7 days | 12 |
| Thu 1 Oct, 18:18 UTC FW28d ago | 44 | halved by day 5 | 6.9 days | 5 |
| Thu 24 Sep, 15:14 UTC35d ago | 34 | halved by day 4 | 7.1 days | 8 |
| Thu 17 Sep, 15:10 UTC42d ago | 35 | held half | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
A procedural map of size 4,500 with seed 1586544950 runs on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] set, and what settings are in force?
According to its name, [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs 1x gather. Group size is capped at 200 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
In what location does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] sit?
No region is published by [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.189.255.170:35115 is the address it uses.
Which Rust version is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] on?
On Linux, [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] stay online?
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is live as of now. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] hold a steady performance?
The last 48 hours show an average of 126 server fps and a minimum of 10. Buildings, deployables and everything else in the world added up to as many as 191,546 entities. The highest memory usage was 11,760 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], and at what time?
Wipes on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] follow this rhythm: every Thursday at 15:14 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 3 hours ago the current world was made. Its tags carry a weekly wipe schedule.
How does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] look on the day of a wipe?
Recent wipes on average reached 41 players at their busiest. The latest wipe's peak fell 1 hours after it began. Half that peak was held until the next wipe in 20% of recent wipes. In the other cases, half the peak was lost by day 4.5.
Lists and tags
What should you understand from the tags [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] carries?
These are the tags [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts200 (Group limit): No team may exceed 200; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] appear in?
You will find [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 1x; Players now: At least 10; Average players: 10+ on average.
Whose server is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
The tpve.ru hostname [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes appears on no other server we track.
Population
What position does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] hold among Rust servers?
The seven-day player-hours table has [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] at #815, in the top 4% of ranked servers.
What does the current player count on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] tell you?
Of 100 slots, 38 are taken on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] right now. A seven-day sample gives 13 players on average and 41 at the top. Peak time in the past 48 hours: 17:00 UTC, when the average was 24 players.
Getting on
What is the way to join [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
Open the console with F1 in Rust and type client.connect 185.189.255.170:35115. The Launch Rust button on this page does the same job through Steam. For more, visit https://www.truepve.ru/.
