Element card · group PvE · atomic number 1,471, its rank
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
Online NA 168.100.160.43:30015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:11 UTC, in 3h. Every Thursday at 18:11 UTC · high confidence
Coming wipes
- 3hThu 29 Oct, 18:11 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 14d 3hThu 12 Nov, 18:11 UTC
- 21d 3hThu 19 Nov, 18:11 UTC
- 28d 3hThu 26 Nov, 18:11 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 42d 3hThu 10 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:11 UTC6d ago | 23 | – | running | 6 |
| Thu 15 Oct, 17:40 UTC13d ago | 14 | halved by day 5 | 7 days | 3 |
| Thu 8 Oct, 17:25 UTC20d ago | 14 | halved by day 5 | 7 days | 1 |
| Thu 1 Oct, 18:04 UTC FW27d ago | 20 | halved by day 5 | 7 days | 1 |
| Thu 24 Sep, 18:31 UTC34d ago | 18 | halved by day 4 | 7 days | 0 |
| Thu 17 Sep, 18:04 UTC41d ago | 19 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events?
The map on RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events is procedural at size 4,250 with seed 350804271, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events set, and what settings are in force?
The name of RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events carries no gather rate. You get up to 150 players per group. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events sit?
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 168.100.160.43:30015.
What Rust version does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events currently run?
Rust network protocol 2635 and build 168909 on Linux is what RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events stay up, and how reliable is its uptime?
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events is live as of now. About 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events hold a steady performance?
In the last 48 hours, it averaged 49 server fps, with a low of 18. The entity count reached 148,574, including buildings, deployables and all other world items. The highest memory usage was 5,989 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events wipe, and how often?
Wipes on RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events follow this rhythm: every Thursday at 18:11 UTC. The wipe after this one is due on Thursday 29 October at 18:11 UTC. Counting back, the current world began 6 days 20 hours ago. Its tags carry a weekly wipe schedule.
On RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events, what happens when wipe day arrives?
Recent wipes on average reached 17 players at their busiest. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.
Where it appears
What should you understand from the tags RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts150 (Group limit): Teams cap at 150 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server: that is the tag list RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events appear in?
These themed Rust Data Lab lists carry RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player numbers
How does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events compare with other servers in the rankings?
Seven-day player hours place RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events at #1,471 overall, #222 in North America and in the top 7% of ranked servers.
What does the current player count on RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events tell you?
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events currently shows 2 players across 50 slots. A seven-day sample gives 4 players on average and 23 at the top. Over 48 hours, the highest average fell at 12:00 UTC, at 6 players.
Connection
What is the way to join RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events?
Open the console with F1 in Rust and type client.connect 168.100.160.43:30015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://rustmode.tebex.io.
