Rust Data LabData lab · live
Live readings Servers11,682 Players54,903 Populated3,147 Fresh wipes · 3h122 Sampled every 5 min

Element card · group Vanilla · atomic number 2,809, its rank

Alpha Classic | One Grid | Small Map

Online 185.189.255.68:35300 checked 7m ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 6
Rank · atomic number#2,809top 13%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
020040060080002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct17 Oct23 Oct30 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak5players, last three wipes
crowd held75%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:34 UTC3d ago 4 – running 1
Thu 22 Oct, 13:57 UTC7d ago 6 held half 3.9 days 0
Sun 18 Oct, 09:24 UTC11d ago 4 held half 4.2 days 0
Tue 13 Oct, 03:33 UTC16d ago 1 held half 5.2 days 0
Mon 12 Oct, 09:29 UTC17d ago 1 – 0.8 days 1
Thu 17 Sep, 14:26 UTC42d ago 1 halved by day 2 24.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Alpha Classic | One Grid | Small Map?

A procedural map of size 1,500 with seed 121315421 runs on Alpha Classic | One Grid | Small Map, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What rules has Alpha Classic | One Grid | Small Map set, and what settings are in force?

Nothing in the name of Alpha Classic | One Grid | Small Map gives a gather rate. You get up to 10 players per group. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Alpha Classic | One Grid | Small Map based in?

There is no region on record for Alpha Classic | One Grid | Small Map. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.189.255.68:35300.

On what Rust version does Alpha Classic | One Grid | Small Map operate?

Rust network protocol 2635 and build 168909 on Windows is what Alpha Classic | One Grid | Small Map uses. The protocol must match for you to join; Steam will update your game.

How reliably does Alpha Classic | One Grid | Small Map stay online?

At the moment, Alpha Classic | One Grid | Small Map is online. According to the uptime it reports, the last restart was about 21 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Alpha Classic | One Grid | Small Map hold a steady performance?

In the last 48 hours, it averaged 433 server fps, with a low of 76. The maximum entity count was 8,840, covering buildings, deployables and all else in the world. Up to 1,825 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Alpha Classic | One Grid | Small Map, and at what time?

With no fixed rhythm, Alpha Classic | One Grid | Small Map wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 13 hours ago.

On Alpha Classic | One Grid | Small Map, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 31 hours in. Above half the peak until the next wipe: that held in 75% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Tags, lists

Which meanings sit behind the tags on Alpha Classic | One Grid | Small Map?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Alpha Classic | One Grid | Small Map publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Alpha Classic | One Grid | Small Map appear in?

These themed Rust Data Lab lists carry Alpha Classic | One Grid | Small Map: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How does Alpha Classic | One Grid | Small Map compare with other servers in the rankings?

The seven-day player-hours table has Alpha Classic | One Grid | Small Map at #2,809, in the top 13% of ranked servers.

How full is Alpha Classic | One Grid | Small Map right now?

At the moment Alpha Classic | One Grid | Small Map has 1 of its 50 slots filled. A seven-day sample gives 1 players on average and 6 at the top. Peak time in the past 48 hours: 11:00 UTC, when the average was 3 players.

Connection

What steps get you onto Alpha Classic | One Grid | Small Map?

Open the console with F1 in Rust and type client.connect 185.189.255.68:35300. The Launch Rust button on this page does the same job through Steam. For more, visit https://vk.ru/club82362976.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.