Rust Data LabData lab · live
Live readings Servers11,891 Players102,658 Populated3,942 Fresh wipes · 3h337 Sampled every 5 min

Element card · group Modded · atomic number 15,310, its rank

Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]

Offline 185.191.232.187:28015 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe456d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 198
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Quick answers

from the figures on this page

Settings and map

What map is in play on Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]?

A procedural map runs on Mountainfolk [PvP, QoL mods, Vanilla, No Wipe], generated by the game.

How is Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] configured, and what rules apply?

Nothing in the name of Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] gives a gather rate. The server publishes no limit on group size. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] sit?

No region is published by Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.191.232.187:28015 is the address it uses.

What Rust version does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] currently run?

On Linux, Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] is running Rust network protocol 2592 and build 125476. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] stay online?

Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] is not online at the moment; the last sighting was 6 days 5 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipes and resets

How often does a wipe happen on Mountainfolk [PvP, QoL mods, Vanilla, No Wipe], and at what time?

Too few wipes are on record for Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 456 days 2 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]?

These are the tags Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; v2592 (Protocol): The server runs protocol 2592, so your game needs the same version; cs125476 (Build): The game build is 125476; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] come up?

You will find Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Population

Against other Rust servers, where does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] place?

Player hours over the last week put Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] at #15,310, inside the top 69% of ranked servers.

How many players does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] have at the moment?

Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] is offline at the moment; the last sighting was 6 days 5 hours ago. The past week gives an average of 0 players.

Getting on

What is the way to join Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]?

Open the console with F1 in Rust and type client.connect 185.191.232.187:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2592,gmrust,cs125476,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
v2592
Protocol The server runs protocol 2592, so your game needs the same version.
cs125476
Build The game build is 125476.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.