Element card · group Modded · atomic number 6,039, its rank
ALARM
Online 185.201.91.128:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:19 UTC5d ago | 2 | – | running | 1 |
| Wed 21 Oct, 15:29 UTC7d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on ALARM?
A procedural map of size 4,250 with seed 2034431724 runs on ALARM, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has ALARM set, and what settings are in force?
Nothing in the name of ALARM gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts ALARM?
Nothing about a region is published by ALARM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.201.91.128:28015 is the address it uses.
What Rust version does ALARM currently run?
Rust network protocol 2635 and build 168909 on Windows is what ALARM uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does ALARM stay online?
At the moment, ALARM is online. About 11 hours ago is when it last restarted, based on its uptime. It was online for 117 of 168 hours in the last 7 full days, which is 70% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Is ALARM known for smooth running?
Server fps averaged 96 over the last 48 hours, with 78 as the lowest. Buildings, deployables and everything else in the world added up to as many as 99,491 entities. The highest memory usage was 3,381 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
When does ALARM wipe, and how often?
ALARM's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 9 hours ago.
What does a typical wipe day on ALARM involve?
Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 43 hours after it began.
Tags, lists
Which meanings sit behind the tags on ALARM?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list ALARM publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ALARM come up?
You will find ALARM on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does ALARM place?
ALARM sits at #6,039 for seven-day player hours, placing it in the top 27% of ranked servers.
What does the current player count on ALARM tell you?
Of 100 slots, 0 are taken on ALARM right now. The week's figures average 0 players and top out at 2. The busiest point in the last 48 hours came at 14:00 UTC, averaging 2 players.
Connection
What steps get you onto ALARM?
Open the console with F1 in Rust and type client.connect 185.201.91.128:28015. The Launch Rust button on this page does the same job through Steam.