Rust Data LabData lab · live
Live readings Servers11,701 Players41,011 Populated3,012 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 6,039, its rank

ALARM

Online 185.201.91.128:28015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,039top 27%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5202:0011:0021:0006:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0021:0006:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:19 UTC5d ago 2 – running 1
Wed 21 Oct, 15:29 UTC7d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 29
    ShockRust | Blue | NoLimit no group limit · 155 on average 29/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 129
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129/ 100
  3. 3 Re RETRO RUST #1 … 32
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 32/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 20/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on ALARM?

A procedural map of size 4,250 with seed 2034431724 runs on ALARM, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has ALARM set, and what settings are in force?

Nothing in the name of ALARM gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts ALARM?

Nothing about a region is published by ALARM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.201.91.128:28015 is the address it uses.

What Rust version does ALARM currently run?

Rust network protocol 2635 and build 168909 on Windows is what ALARM uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does ALARM stay online?

At the moment, ALARM is online. About 11 hours ago is when it last restarted, based on its uptime. It was online for 117 of 168 hours in the last 7 full days, which is 70% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.

Is ALARM known for smooth running?

Server fps averaged 96 over the last 48 hours, with 78 as the lowest. Buildings, deployables and everything else in the world added up to as many as 99,491 entities. The highest memory usage was 3,381 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does ALARM wipe, and how often?

ALARM's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 9 hours ago.

What does a typical wipe day on ALARM involve?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 43 hours after it began.

Tags, lists

Which meanings sit behind the tags on ALARM?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list ALARM publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ALARM come up?

You will find ALARM on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does ALARM place?

ALARM sits at #6,039 for seven-day player hours, placing it in the top 27% of ranked servers.

What does the current player count on ALARM tell you?

Of 100 slots, 0 are taken on ALARM right now. The week's figures average 0 players and top out at 2. The busiest point in the last 48 hours came at 14:00 UTC, averaging 2 players.

Connection

What steps get you onto ALARM?

Open the console with F1 in Rust and type client.connect 185.201.91.128:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.