Element card · group Modded · atomic number 15,049, its rank
RP
Offline 185.207.139.24:28017 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 168
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Quick answers
from the figures on this pageServer setup
What settings and rules apply on RP?
Nothing in the name of RP gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts RP?
There is no region on record for RP. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.207.139.24:28017.
Which Rust version is RP on?
Rust network protocol 2633 and build 163794 on Windows is what RP uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is RP for staying online?
Right now RP is offline, with its last appearance 44 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipe schedule
When does RP wipe, and how often?
Too few wipes are on record for RP to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 44 days 21 hours ago.
Lists and tags
How should you read the tags on RP?
These are the tags RP makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RP come up?
The Rust Data Lab lists that include RP are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does RP hold among Rust servers?
RP sits at #15,049 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on RP tell you?
RP is offline at the moment; the last sighting was 44 days 21 hours ago.
How to join
How can you connect to RP?
You can connect by pressing F1 in Rust and entering client.connect 185.207.139.24:28017, or by pressing Launch Rust here, which starts the game through Steam and joins for you.