Rust Data LabData lab · live
Live readings Servers11,830 Players75,280 Populated3,722 Fresh wipes · 3h228 Sampled every 5 min

Element card · group Vanilla · atomic number 15,863, its rank

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 185.207.139.27:28020 checked 19d ago

2x weekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,863top 72% · #2539 in EU
Last wipe20d agoweekly schedule
Next wipe22hFri 30 Oct, 12:38 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 12:38 UTC, in 22h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 1,023
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average 1,023/ 1,110
  2. 2 Mi MIRAGE RUST | … 171
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 316 on average 171/ 1,000
  3. 3 Ma Magic Rust #14… 261
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 282 on average 261/ 330
  4. 4 Mi MIRAGE RUST | … 320
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 280 on average 320/ 1,900
  5. 5 Ро РОССИЯ / КЛАСС… 53
    РОССИЯ / КЛАССИКА X2 / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 53/ 100
  6. 6 Va VANILLA x2 | G… 40
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average 40/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [WILDCORE] EU 2X | TEST | WEEKLY?

The map on [WILDCORE] EU 2X | TEST | WEEKLY is procedural, made by the game.

How is [WILDCORE] EU 2X | TEST | WEEKLY configured, and what rules apply?

The name says it: gather runs at 2x on [WILDCORE] EU 2X | TEST | WEEKLY. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

Which location is [WILDCORE] EU 2X | TEST | WEEKLY based in?

[WILDCORE] EU 2X | TEST | WEEKLY gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.207.139.27:28020.

What Rust version does [WILDCORE] EU 2X | TEST | WEEKLY currently run?

Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [WILDCORE] EU 2X | TEST | WEEKLY stay up, and how reliable is its uptime?

[WILDCORE] EU 2X | TEST | WEEKLY is not online at the moment; the last sighting was 19 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.

Wipe schedule

When does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and how often?

An estimate from weekly: 7 days after its last wipe puts the next wipe on [WILDCORE] EU 2X | TEST | WEEKLY. The wipe after this one is due on Friday 30 October at 12:38 UTC. Counting back, the current world began 20 days 1 hours ago. Its tags carry a weekly wipe schedule.

Tags, lists

How should you read the tags on [WILDCORE] EU 2X | TEST | WEEKLY?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; EU (Europe): Europe is where the browser lists this server: that is the tag list [WILDCORE] EU 2X | TEST | WEEKLY publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [WILDCORE] EU 2X | TEST | WEEKLY come up?

You will find [WILDCORE] EU 2X | TEST | WEEKLY on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Population

What position does [WILDCORE] EU 2X | TEST | WEEKLY hold among Rust servers?

Player hours for the past seven days give [WILDCORE] EU 2X | TEST | WEEKLY #15,863, #2,539 in Europe, and a place in the top 72% of ranked servers.

What does the current player count on [WILDCORE] EU 2X | TEST | WEEKLY tell you?

The last recorded sighting of [WILDCORE] EU 2X | TEST | WEEKLY was 19 days 23 hours ago, and it is offline now.

Connection

What is the way to join [WILDCORE] EU 2X | TEST | WEEKLY?

In Rust, press F1 and enter client.connect 185.207.139.27:28020. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.