Rust Data LabData lab · live
Live readings Servers11,741 Players62,626 Populated3,351 Fresh wipes · 3h195 Sampled every 5 min

Element card · group PvE · atomic number 1,752, its rank

PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер

Offline EU 185.207.214.192:35300 checked 2h ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 200 1% full Room to join
7-day average3peak 10
Rank · atomic number#1,752top 8% · #683 in EU
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51012:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak20players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:27 UTC FW27d ago 20 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Re [PvE] Relic Eu… 25
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 25/ 200
  3. 3 Ru [GER] Rust Oas… 17
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 17/ 140
  4. 4 Sa [EU] Salty Zom… 15
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 15/ 150
  5. 5 He Hex EU PVE Mon… 24
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 24/ 100
  6. 6 Фа Фармер[FULL PV… 25
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 25/ 75

Quick answers

from the figures on this page

Settings and map

What map is in play on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?

The map on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер is procedural at size 5,000 with seed 371550739, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?

Nothing in the name of PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер based in?

The EU tag is how PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.207.214.192:35300 is the address it uses.

On what Rust version does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер operate?

On Windows, PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер stay up, and how reliable is its uptime?

Currently offline, PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер was last seen 2 hours ago. About 23 hours ago is when it last restarted, based on its uptime. It was online for 165 of 168 hours in the last 7 full days, which is 98% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер hold a steady performance?

In the last 48 hours, it averaged 65 server fps, with a low of 20. Buildings, deployables and everything else in the world added up to as many as 184,705 entities. The highest memory usage was 5,196 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?

Wiping once a month with the force wipe is what PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 17 hours ago. Wipes monthly, according to the schedule in its tags.

How does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер look on the day of a wipe?

Recent wipes on average reached 20 players at their busiest. 20 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?

The game's server browser reads the tags PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер come up?

The Rust Data Lab lists that include PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер are: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер compare with other servers in the rankings?

PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер is #1,752 on seven-day player hours, #683 in Europe, and in the top 8% of all ranked servers.

How full is PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер right now?

The last recorded sighting of PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер was 2 hours ago, and it is offline now. Averaged over the past week: 3 players, peaking at 10. Peak time in the past 48 hours: 19:00 UTC, when the average was 9 players.

Getting on

What steps get you onto PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?

You can connect by pressing F1 in Rust and entering client.connect 185.207.214.192:35300, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://zombic.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.