Element card · group Vanilla · atomic number 15,858, its rank
Testing
Offline 185.207.214.206:35555 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Testing?
The map on Testing is procedural at size 1,024 with seed 78941876, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: CraggyIsland.
What settings and rules apply on Testing?
The name of Testing carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Testing?
There is no region on record for Testing. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.207.214.206:35555.
Which Rust version is Testing on?
Rust network protocol 2634 and build 166652 on Linux is what Testing uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Testing stay up, and how reliable is its uptime?
Testing is not online at the moment; the last sighting was 19 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Testing?
Testing's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 24 days 9 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Testing?
These are the tags Testing makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Testing appear in?
You will find Testing on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Testing place?
Player hours over the last week put Testing at #15,858, inside the top 72% of ranked servers.
How many players does Testing have at the moment?
The last recorded sighting of Testing was 19 days 3 hours ago, and it is offline now.
Connection
What steps get you onto Testing?
Open the console with F1 in Rust and type client.connect 185.207.214.206:35555. The Launch Rust button on this page does the same job through Steam.