Element card · group Modded · atomic number 278, its rank
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий
Online 185.207.214.21:10000 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 8h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- 8hFri 30 Oct, 10:01 UTC
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 7d 8hFri 6 Nov, 10:01 UTC
- 14d 8hFri 13 Nov, 10:01 UTC
- 21d 8hFri 20 Nov, 10:01 UTC
- 28d 8hFri 27 Nov, 10:01 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 35d 8hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 235+18 queue | – | running | 18 |
| Fri 16 Oct, 10:02 UTC13d ago | 215 | halved by day 3 | 7 days | 10 |
| Fri 9 Oct, 10:03 UTC20d ago | 204 | halved by day 3 | 7 days | 2 |
| Fri 2 Oct, 10:04 UTC27d ago | 236+41 queue | halved by day 3 | 7 days | 16 |
| Fri 25 Sep, 10:01 UTC34d ago | 189 | halved by day 3 | 7 days | 12 |
| Fri 18 Sep, 10:01 UTC41d ago | 213 | halved by day 3 | 7 days | 17 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs a procedural map of size 4,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: BAЙП ЧEPEЗ 9 Ч..
What rules has Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий set, and what settings are in force?
The name says it: gather runs at 2x on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. A group can hold 2 players at most (duo). survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий sit?
The name of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.207.214.21:10000.
On what Rust version does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий operate?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий for staying online?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is live as of now. According to the uptime it reports, the last restart was about 10 hours ago. It was online for 163 of 168 hours in the last 7 full days, which is 97% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий perform?
In the last 48 hours, it averaged 48 server fps, with a low of 48. The maximum entity count was 156,703, covering buildings, deployables and all else in the world. Up to 4,608 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
The wipe rhythm for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is every Friday at 10:01 UTC. The wipe after this one is due on Friday 30 October at 10:01 UTC. Counting back, the current world began 6 days 15 hours ago. The tags state that wipes happen weekly.
What does a typical wipe day on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий involve?
At their busiest, recent wipes averaged 218 players. A peak 9 hours after the latest wipe, plus 18 more in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.
Tags, lists
How should you read the tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий come up?
You will find Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on the following Rust Data Lab lists: 2x gather rate servers, Duo Rust servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Who operates Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Sharing its magicrust.gg hostname with 35 other servers we track, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is most likely run by the same operator as those.
Player counts
Against other Rust servers, where does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий place?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий sits at #278 for seven-day player hours, placing it in the top 1% of ranked servers. The duo ranking puts it at #29.
What does the current player count on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий tell you?
At the moment Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий has 5 of its 100 slots filled. A seven-day sample gives 69 players on average and 235 at the top. Over 48 hours, the highest average fell at 14:00 UTC, at 54 players.
How to join
How can you connect to Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Open the console with F1 in Rust and type client.connect 185.207.214.21:10000. The Launch Rust button on this page does the same job through Steam. You can find its website at https://magicrust.gg/serv12.
