Rust Data LabData lab · live
Live readings Servers11,780 Players77,467 Populated3,551 Fresh wipes · 3h241 Sampled every 5 min

Element card · group Modded · atomic number 272, its rank

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.22:20000 checked 11m ago

2x duo weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 7/ 100 7% full Room to join
7-day average69peak 236
Rank · atomic number#272top 1%
Last wipe6d agoweekly schedule
Next wipe11hFri 30 Oct, 10:01 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #28 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 11h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak234players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 11hFri 30 Oct, 10:01 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 7d 11hFri 6 Nov, 10:01 UTC
  4. 14d 11hFri 13 Nov, 10:01 UTC
  5. 21d 11hFri 20 Nov, 10:01 UTC
  6. 28d 11hFri 27 Nov, 10:01 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 35d 11hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 236, 7 hours in, with 24 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 236+24 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago 230+8 queue halved by day 3 7 days 7
Fri 9 Oct, 10:01 UTC20d ago 235+15 queue halved by day 3 7 days 6
Fri 2 Oct, 10:02 UTC27d ago 236+39 queue halved by day 3 7 days 35
Fri 25 Sep, 10:01 UTC34d ago 231+11 queue halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago 234+23 queue halved by day 3 7 days 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 202
    WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 208 on average 202/ 250
  2. 2 Bl Blood Rust - P… 75
    Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 84 on average 75/ 200
  3. 3 Bl Blood Rust - R… 11
    Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 70 on average 11/ 200
  4. 4 Be Bestrust Solo/… 14
    Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 EU · duo · 2x · weekly · 50 on average 14/ 200
  5. 5 Be Bestrust Solo/… 162
    Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29 EU · duo · 2x · weekly · 46 on average 162/ 200
  6. 6 Mi MIRAGE RUST | … 0
    MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10 EU · duo · 2x · weekly · 40 on average 0/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий runs a procedural map of size 4,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: BAЙП ЧEPEЗ 12 Ч..

How is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий configured, and what rules apply?

According to its name, Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий runs 2x gather. The group cap is 2 players (duo). survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий sit?

Going by its name rather than a tag, Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.207.214.22:20000.

Which Rust version is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий on?

On Windows, Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий stay up, and how reliable is its uptime?

Right now, Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий is reachable. The uptime it reports suggests it restarted roughly 15 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий hold a steady performance?

The last 48 hours show an average of 48 server fps and a minimum of 47. The entity count reached 183,623, including buildings, deployables and all other world items. The highest memory usage was 5,005 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий, and at what time?

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий runs on a wipe rhythm of every Friday at 10:01 UTC. Due next on Friday 30 October at 10:01 UTC is its wipe. The world it is running now dates from 6 days 12 hours ago. The tags state that wipes happen weekly.

How does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий look on the day of a wipe?

At their busiest, recent wipes averaged 234 players. With 24 more waiting in the queue, the crowd on the latest wipe peaked 7 hours after the wipe. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

Where it appears

What should you understand from the tags Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий carries?

These are the tags Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий come up?

You will find Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий on the following Rust Data Lab lists: 2x gather rate servers, Duo Rust servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Whose server is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Sharing its magicrust.gg hostname with 35 other servers we track, Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий is most likely run by the same operator as those.

Player counts

Against other Rust servers, where does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий place?

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий sits at #272 for seven-day player hours, placing it in the top 1% of ranked servers. The duo ranking puts it at #28.

How many players does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий have at the moment?

At the moment Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий has 7 of its 100 slots filled. Averaged over the past week: 69 players, peaking at 236. Over 48 hours, the highest average fell at 17:00 UTC, at 44 players.

Getting on

What is the way to join Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

In Rust, press F1 and enter client.connect 185.207.214.22:20000. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://magicrust.gg/serv8.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts2
Group limit The team limit is 2.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.