Rust Data LabData lab · live
Live readings Servers11,875 Players95,389 Populated3,882 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Modded · atomic number 194, its rank

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.24:10000 checked 14m ago

2x trio weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 29/ 100 29% full Room to join
7-day average97peak 256
Rank · atomic number#194top 0.9%
Last wipe6d agoweekly schedule
Next wipe17hFri 30 Oct, 10:01 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
05010015020017:0001:0009:0017:0002:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608017:0001:0009:0017:0002:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 17h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak242players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 17hFri 30 Oct, 10:01 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 7d 17hFri 6 Nov, 10:01 UTC
  4. 14d 17hFri 13 Nov, 10:01 UTC
  5. 21d 17hFri 20 Nov, 10:01 UTC
  6. 28d 17hFri 27 Nov, 10:01 UTC
  7. 35d 2hThu 3 Dec, 19:00 UTCFW
  8. 35d 17hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 256+70 queue – running 17
Fri 16 Oct, 10:01 UTC13d ago 235+39 queue halved by day 3 7 days 9
Fri 9 Oct, 10:01 UTC20d ago 236+50 queue halved by day 3 7 days 14
Fri 2 Oct, 10:03 UTC27d ago 238+59 queue halved by day 4 7 days 20
Fri 25 Sep, 10:01 UTC34d ago 234+43 queue halved by day 3 7 days 7
Fri 18 Sep, 10:01 UTC41d ago 237+48 queue halved by day 4 7 days 26

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Mi MIRAGE RUST | … 27
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 257 on average 27/ 500
  2. 2 Wa WARBANDITS.GG … 842
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 225 on average 842/ 850
  3. 3 Mi MIRAGE RUST | … 110
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 136 on average 110/ 350
  4. 4 St [EU] Stevious … 320
    [EU] Stevious 2x | Solo/Duo/Trio | 29/10 EU · trio · 2x · weekly · 66 on average 320/ 320
  5. 5 Eu EU Limitless 2… 16
    EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 65 on average 16/ 200
  6. 6 Bl Blood Rust - Y… 18
    Blood Rust - Yellow [trio, x2] EU · trio · 2x · weekly · 58 on average 18/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: BAЙП ЧEPEЗ 19 Ч..

What rules has Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий set, and what settings are in force?

According to its name, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs 2x gather. The group cap is 3 players (trio). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

No region tag is published by Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.207.214.24:10000.

Which Rust version is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий stay online?

Right now, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is reachable. The uptime it reports suggests it restarted roughly 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий hold a steady performance?

Server fps averaged 48 over the last 48 hours, with 48 as the lowest. The entity count reached 210,453, including buildings, deployables and all other world items. The highest memory usage was 6,182 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe, and how often?

Wipes on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий follow this rhythm: every Friday at 10:01 UTC. The wipe after this one is due on Friday 30 October at 10:01 UTC. Counting back, the current world began 6 days 6 hours ago. The tags state that wipes happen weekly.

What does a typical wipe day on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий involve?

Averaged across its recent wipes, the busiest point drew 242 players. 25 hours after the latest wipe the crowd peaked, and a further 70 waited in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

Where it appears

How should you read the tags on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The game's server browser reads the tags Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp1 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear in?

These themed Rust Data Lab lists carry Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Whose server is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Sharing its magicrust.gg hostname with 35 other servers we track, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is most likely run by the same operator as those.

Player counts

Against other Rust servers, where does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий place?

The seven-day player-hours table has Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #194, in the top 0.9% of ranked servers. Within trio, its rank is #23.

What does the current player count on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий tell you?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий currently shows 29 players across 100 slots. Averaged over the past week: 97 players, peaking at 256. Peak time in the past 48 hours: 17:00 UTC, when the average was 134 players.

How to join

What steps get you onto Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Open the console with F1 in Rust and type client.connect 185.207.214.24:10000. The Launch Rust button on this page does the same job through Steam. You can find its website at https://magicrust.gg/serv4.

Server tags

what each one means

Published as mp100,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts3
Group limit No team may exceed 3.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

jp1
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.