Element card · group Modded · atomic number 194, its rank
Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.24:10000 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 17h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- 17hFri 30 Oct, 10:01 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 7d 17hFri 6 Nov, 10:01 UTC
- 14d 17hFri 13 Nov, 10:01 UTC
- 21d 17hFri 20 Nov, 10:01 UTC
- 28d 17hFri 27 Nov, 10:01 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 35d 17hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 256+70 queue | – | running | 17 |
| Fri 16 Oct, 10:01 UTC13d ago | 235+39 queue | halved by day 3 | 7 days | 9 |
| Fri 9 Oct, 10:01 UTC20d ago | 236+50 queue | halved by day 3 | 7 days | 14 |
| Fri 2 Oct, 10:03 UTC27d ago | 238+59 queue | halved by day 4 | 7 days | 20 |
| Fri 25 Sep, 10:01 UTC34d ago | 234+43 queue | halved by day 3 | 7 days | 7 |
| Fri 18 Sep, 10:01 UTC41d ago | 237+48 queue | halved by day 4 | 7 days | 26 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: BAЙП ЧEPEЗ 19 Ч..
What rules has Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий set, and what settings are in force?
According to its name, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs 2x gather. The group cap is 3 players (trio). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
No region tag is published by Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.207.214.24:10000.
Which Rust version is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий stay online?
Right now, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is reachable. The uptime it reports suggests it restarted roughly 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий hold a steady performance?
Server fps averaged 48 over the last 48 hours, with 48 as the lowest. The entity count reached 210,453, including buildings, deployables and all other world items. The highest memory usage was 6,182 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe, and how often?
Wipes on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий follow this rhythm: every Friday at 10:01 UTC. The wipe after this one is due on Friday 30 October at 10:01 UTC. Counting back, the current world began 6 days 6 hours ago. The tags state that wipes happen weekly.
What does a typical wipe day on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий involve?
Averaged across its recent wipes, the busiest point drew 242 players. 25 hours after the latest wipe the crowd peaked, and a further 70 waited in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.
Where it appears
How should you read the tags on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The game's server browser reads the tags Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp1 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear in?
These themed Rust Data Lab lists carry Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Whose server is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Sharing its magicrust.gg hostname with 35 other servers we track, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is most likely run by the same operator as those.
Player counts
Against other Rust servers, where does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий place?
The seven-day player-hours table has Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #194, in the top 0.9% of ranked servers. Within trio, its rank is #23.
What does the current player count on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий tell you?
Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий currently shows 29 players across 100 slots. Averaged over the past week: 97 players, peaking at 256. Peak time in the past 48 hours: 17:00 UTC, when the average was 134 players.
How to join
What steps get you onto Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Open the console with F1 in Rust and type client.connect 185.207.214.24:10000. The Launch Rust button on this page does the same job through Steam. You can find its website at https://magicrust.gg/serv4.
