Rust Data LabData lab · live
Live readings Servers11,887 Players99,467 Populated3,953 Fresh wipes · 3h406 Sampled every 5 min

Element card · group Modded · atomic number 310, its rank

Blood Rust - Yellow [trio, x2]

Online EU 185.207.214.88:35000 checked 8m ago

2x trio weekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 15/ 200 8% full Room to join
7-day average58peak 205
Rank · atomic number#310top 1% · #159 in EU
Last wipe6d agoweekly schedule
Next wipe16hFri 30 Oct, 10:07 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 5% in EU, and #39 of the trio servers (top 6%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:07 UTC, in 16h. Every Friday at 10:07 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak200players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 16hFri 30 Oct, 10:07 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 16hFri 6 Nov, 10:07 UTC
  4. 14d 16hFri 13 Nov, 10:07 UTC
  5. 21d 16hFri 20 Nov, 10:07 UTC
  6. 28d 16hFri 27 Nov, 10:07 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 35d 16hFri 4 Dec, 10:07 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 205, 1 hours in, with 54 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:07 UTC6d ago 205+54 queue – running 8
Fri 16 Oct, 10:12 UTC13d ago 197+42 queue halved by day 2 7 days 7
Fri 9 Oct, 10:07 UTC20d ago 198+56 queue halved by day 3 7 days 5
Fri 2 Oct, 10:07 UTC27d ago 207+55 queue halved by day 3 7 days 4
Fri 25 Sep, 10:07 UTC34d ago 215+59 queue halved by day 3 7 days 11
Fri 18 Sep, 10:07 UTC41d ago 223+77 queue halved by day 3 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Mi MIRAGE RUST | … 24
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 257 on average 24/ 500
  2. 2 Wa WARBANDITS.GG … 835
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 225 on average 835/ 850
  3. 3 Ma Magic Rust #7 … 83
    Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 178 on average 83/ 130
  4. 4 Ma Magic Rust #24… 266
    Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 142 on average 266/ 320
  5. 5 Mi MIRAGE RUST | … 107
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 137 on average 107/ 350
  6. 6 Eu EU Limitless 2… 24
    EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 65 on average 24/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Blood Rust - Yellow [trio, x2]?

The map on Blood Rust - Yellow [trio, x2] is procedural at size 3,800 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Procedural.

What settings and rules apply on Blood Rust - Yellow [trio, x2]?

Blood Rust - Yellow [trio, x2] carries a 2x gather rate, as its name states. The group cap is 3 players (trio). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

About the server

In what location does Blood Rust - Yellow [trio, x2] sit?

With its EU tag, Blood Rust - Yellow [trio, x2] places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.207.214.88:35000 is the address it uses.

What Rust version does Blood Rust - Yellow [trio, x2] currently run?

Rust network protocol 2635 and build 168909 on Linux is what Blood Rust - Yellow [trio, x2] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Blood Rust - Yellow [trio, x2] for staying online?

Right now, Blood Rust - Yellow [trio, x2] is reachable. According to the uptime it reports, the last restart was about 9 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Blood Rust - Yellow [trio, x2] perform?

In the last 48 hours, it averaged 60 server fps, with a low of 60. The maximum entity count was 139,287, covering buildings, deployables and all else in the world. The highest memory usage was 5,509 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does Blood Rust - Yellow [trio, x2] wipe, and how often?

Wipes on Blood Rust - Yellow [trio, x2] follow this rhythm: every Friday at 10:07 UTC. On Friday 30 October at 10:07 UTC the next wipe falls due. Counting back, the current world began 6 days 7 hours ago. The tags state that wipes happen weekly.

On Blood Rust - Yellow [trio, x2], what happens when wipe day arrives?

At their busiest, recent wipes averaged 200 players. With 54 more waiting in the queue, the crowd on the latest wipe peaked 1 hours after the wipe. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on Blood Rust - Yellow [trio, x2]?

These are the tags Blood Rust - Yellow [trio, x2] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): It has 200 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Blood Rust - Yellow [trio, x2] appear in?

You will find Blood Rust - Yellow [trio, x2] on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Who operates Blood Rust - Yellow [trio, x2]?

Sharing its bloodrust.io hostname with 9 other servers we track, Blood Rust - Yellow [trio, x2] is most likely run by the same operator as those.

Player numbers

Against other Rust servers, where does Blood Rust - Yellow [trio, x2] place?

Player hours for the past seven days give Blood Rust - Yellow [trio, x2] #310, #159 in Europe, and a place in the top 1% of ranked servers. Within trio, its rank is #39.

How many players does Blood Rust - Yellow [trio, x2] have at the moment?

Blood Rust - Yellow [trio, x2] currently shows 15 players across 200 slots. The week's figures average 58 players and top out at 205. Peak time in the past 48 hours: 18:00 UTC, when the average was 29 players.

Getting on

What steps get you onto Blood Rust - Yellow [trio, x2]?

You can connect by pressing F1 in Rust and entering client.connect 185.207.214.88:35000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://bloodrust.com/home.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players It has 200 slots.
ts3
Group limit The team limit is 3.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.