Element card · group Modded · atomic number 9,587, its rank
Development Server
Offline 185.209.196.163:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Development Server?
The map on Development Server is procedural, made by the game.
How is Development Server configured, and what rules apply?
No gather rate appears in the name of Development Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Development Server based in?
There is no region on record for Development Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.209.196.163:28015.
Which Rust version is Development Server on?
Rust network protocol 2635 and build 168909 on Windows is what Development Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Development Server stay online?
Development Server is not online at the moment; the last sighting was 39 hours ago. It was online for 6 of 48 hours in the last 2 full days, which is 12% uptime. It first appeared to Rust Data Lab on 26 October 2026.
Wipe days
What is the wiping pattern on Development Server?
Development Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 11 hours ago.
Tags, lists
How should you read the tags on Development Server?
The game's server browser reads the tags Development Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Development Server come up?
These themed Rust Data Lab lists carry Development Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does Development Server hold among Rust servers?
Player hours over the last week put Development Server at #9,587, inside the top 43% of ranked servers.
How full is Development Server right now?
The last recorded sighting of Development Server was 39 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
Connection
What is the way to join Development Server?
You can connect by pressing F1 in Rust and entering client.connect 185.209.196.163:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.