Rust Data LabData lab · live
Live readings Servers11,854 Players99,188 Populated3,861 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Modded · atomic number 15,478, its rank

Boat wars Gamemode | Deep Sea Training | Testing

Offline 185.218.195.135:20184 checked 38d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,478top 68%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 144
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  4. 4 Ru 404 RUST 2Х|ДЛ… 55
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Quick answers

from the figures on this page

Map and rules

What map is in play on Boat wars Gamemode | Deep Sea Training | Testing?

A procedural map runs on Boat wars Gamemode | Deep Sea Training | Testing, generated by the game.

How is Boat wars Gamemode | Deep Sea Training | Testing configured, and what rules apply?

Nothing in the name of Boat wars Gamemode | Deep Sea Training | Testing gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is Boat wars Gamemode | Deep Sea Training | Testing based in?

No region is published by Boat wars Gamemode | Deep Sea Training | Testing. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.218.195.135:20184.

Which Rust version is Boat wars Gamemode | Deep Sea Training | Testing on?

Rust network protocol 2633 and build 164530 on Linux is what Boat wars Gamemode | Deep Sea Training | Testing uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Boat wars Gamemode | Deep Sea Training | Testing stay up, and how reliable is its uptime?

Boat wars Gamemode | Deep Sea Training | Testing is not online at the moment; the last sighting was 38 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Boat wars Gamemode | Deep Sea Training | Testing wipe, and how often?

Boat wars Gamemode | Deep Sea Training | Testing's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 13 hours ago.

Tags, lists

Which meanings sit behind the tags on Boat wars Gamemode | Deep Sea Training | Testing?

The game's server browser reads the tags Boat wars Gamemode | Deep Sea Training | Testing publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Boat wars Gamemode | Deep Sea Training | Testing come up?

You will find Boat wars Gamemode | Deep Sea Training | Testing on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does Boat wars Gamemode | Deep Sea Training | Testing compare with other servers in the rankings?

Boat wars Gamemode | Deep Sea Training | Testing sits at #15,478 for seven-day player hours, placing it in the top 68% of ranked servers.

How many players does Boat wars Gamemode | Deep Sea Training | Testing have at the moment?

The last recorded sighting of Boat wars Gamemode | Deep Sea Training | Testing was 38 days 11 hours ago, and it is offline now.

Connection

How can you connect to Boat wars Gamemode | Deep Sea Training | Testing?

In Rust, press F1 and enter client.connect 185.218.195.135:20184. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.