Rust Data LabData lab · live
Live readings Servers11,603 Players33,127 Populated2,841 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Modded · atomic number 15,423, its rank

Polm Pirates vs Rusty Rukkers

Offline 185.228.82.2:25959 checked 6h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe2d agono schedule published
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0014:0022:0007:0015:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040006:0014:0022:0007:0015:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 18d 0hSun 15 Nov, 05:22 UTC
  3. 36d 13hThu 3 Dec, 19:00 UTCFW
  4. 39d 0hSun 6 Dec, 05:22 UTC

The first 48 hours of its last wipes

Sun 25 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 05:22 UTC2d ago 0 – running 0
Sun 4 Oct, 04:14 UTC24d ago 0 – 21 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 53
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  4. 4 Ru 404 RUST 2Х|ДЛ… 28
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  5. 5 Ru RustSpain.com … 4
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  6. 6 Ru 404 RUST 2Х|ДЛ… 12
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Quick answers

from the figures on this page

Server setup

What map is in play on Polm Pirates vs Rusty Rukkers?

The map on Polm Pirates vs Rusty Rukkers is procedural at size 2,000 with seed 267623567, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Polm Pirates vs Rusty Rukkers configured, and what rules apply?

The name of Polm Pirates vs Rusty Rukkers carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does Polm Pirates vs Rusty Rukkers sit?

No region is published by Polm Pirates vs Rusty Rukkers. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.228.82.2:25959.

On what Rust version does Polm Pirates vs Rusty Rukkers operate?

On Linux, Polm Pirates vs Rusty Rukkers is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Polm Pirates vs Rusty Rukkers stay online?

Right now Polm Pirates vs Rusty Rukkers is offline, with its last appearance 6 hours ago. About 1 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Polm Pirates vs Rusty Rukkers known for smooth running?

In the last 48 hours, it averaged 180 server fps, with a low of 58. The maximum entity count was 15,629, covering buildings, deployables and all else in the world. Memory use peaked at 1,169 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Polm Pirates vs Rusty Rukkers wipe, and how often?

Polm Pirates vs Rusty Rukkers runs on a wipe rhythm of every 3 weeks on Sunday at 05:22 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 2 days 23 hours ago.

On Polm Pirates vs Rusty Rukkers, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on Polm Pirates vs Rusty Rukkers?

The game's server browser reads the tags Polm Pirates vs Rusty Rukkers publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Polm Pirates vs Rusty Rukkers come up?

These themed Rust Data Lab lists carry Polm Pirates vs Rusty Rukkers: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What position does Polm Pirates vs Rusty Rukkers hold among Rust servers?

Polm Pirates vs Rusty Rukkers sits at #15,423 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Polm Pirates vs Rusty Rukkers have at the moment?

Polm Pirates vs Rusty Rukkers is offline at the moment; the last sighting was 6 hours ago. The past week gives an average of 0 players.

Getting on

What steps get you onto Polm Pirates vs Rusty Rukkers?

You can connect by pressing F1 in Rust and entering client.connect 185.228.82.2:25959, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://mc-node.net/de-de/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.