Rust Data LabData lab · live
Live readings Servers11,701 Players54,561 Populated3,263 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Modded · atomic number 15,359, its rank

Verity Local Avatar Lab

Offline 185.233.194.31:28015 checked 15d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,359top 71%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 11:06 UTC21d ago – – running 0
Wed 23 Sep, 22:17 UTC35d ago 1 held half 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Verity Local Avatar Lab?

The map on Verity Local Avatar Lab is procedural, made by the game.

What settings and rules apply on Verity Local Avatar Lab?

No gather rate appears in the name of Verity Local Avatar Lab. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is off, Valve's anti-cheat.

About the server

In what location does Verity Local Avatar Lab sit?

Nothing about a region is published by Verity Local Avatar Lab. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.233.194.31:28015.

What Rust version does Verity Local Avatar Lab currently run?

Rust network protocol 2634 and build 167781 on Windows is what Verity Local Avatar Lab uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Verity Local Avatar Lab stay up, and how reliable is its uptime?

Verity Local Avatar Lab is not online at the moment; the last sighting was 15 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Verity Local Avatar Lab?

The record holds too few of Verity Local Avatar Lab's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 23 hours ago.

How does Verity Local Avatar Lab look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

What should you understand from the tags Verity Local Avatar Lab carries?

These are the tags Verity Local Avatar Lab makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Verity Local Avatar Lab come up?

These themed Rust Data Lab lists carry Verity Local Avatar Lab: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Verity Local Avatar Lab hold among Rust servers?

Player hours over the last week put Verity Local Avatar Lab at #15,359, inside the top 71% of ranked servers.

How full is Verity Local Avatar Lab right now?

Verity Local Avatar Lab is offline at the moment; the last sighting was 15 days 20 hours ago.

Getting on

What is the way to join Verity Local Avatar Lab?

In Rust, press F1 and enter client.connect 185.233.194.31:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.