Rust Data LabData lab · live
Live readings Servers11,660 Players41,774 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Modded · atomic number 15,847, its rank

Last Hero

Offline 185.237.95.16:28015 checked 17d ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,847top 72%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep3 Oct8 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:42 UTC17d ago 0 – running 0
Sat 3 Oct, 15:13 UTC24d ago 0 – 6.9 days 0
Mon 21 Sep, 06:44 UTC36d ago 0 – 12.4 days 0
Sun 20 Sep, 16:41 UTC37d ago 0 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 9
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  2. 2 Ni Nikki & Yuni H… 2
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 2/ 50
  3. 3 Al Alone & Afraid 1
    Alone & Afraid OC · no group limit · biweekly · 2 on average 1/ 50
  4. 4 Ev [BR/LATAM] Evo… 2
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 2/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 Sh ShockRust | Bl… 32
    ShockRust | Blue | NoLimit no group limit · 161 on average 32/ 500

Quick answers

from the figures on this page

Settings and map

What map is in play on Last Hero?

The map on Last Hero is procedural, made by the game.

What settings and rules apply on Last Hero?

Nothing in the name of Last Hero gives a gather rate. Nothing is published about a group limit. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is Last Hero based in?

Nothing about a region is published by Last Hero. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.237.95.16:28015 is the address it uses.

What Rust version does Last Hero currently run?

Rust network protocol 2634 and build 167398 on Windows is what Last Hero uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Last Hero for staying online?

Right now Last Hero is offline, with its last appearance 17 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Wipe days

When does Last Hero wipe, and how often?

There is no next wipe to predict for Last Hero, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 14 hours ago.

How does Last Hero look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Last Hero?

The game's server browser reads the tags Last Hero publishes, which are gmhardcore (Game mode): The rules are hardcore, which is harsher; mp50 (Max players): 50 is the slot count; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Last Hero appear in?

You will find Last Hero on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player numbers

How does Last Hero compare with other servers in the rankings?

Player hours over the last week put Last Hero at #15,847, inside the top 72% of ranked servers.

What does the current player count on Last Hero tell you?

No live signal from Last Hero right now, which was last seen 17 days 13 hours ago.

How to join

How can you connect to Last Hero?

In Rust, press F1 and enter client.connect 185.237.95.16:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp50
Max players 50 is the slot count.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.