Rust Data LabData lab · live
Live readings Servers11,739 Players61,775 Populated3,380 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

WasteLands RRP

Online 185.244.0.17:25876 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 600 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:04 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 157
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  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 187
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 187/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 69
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 69/ 700
  5. 5 Ru RustSpain.com … 11
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on WasteLands RRP?

WasteLands RRP runs a procedural map of size 1,000 with seed 1726006383; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is WasteLands RRP configured, and what rules apply?

Nothing in the name of WasteLands RRP gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is disabled.

Server details

Which location is WasteLands RRP based in?

There is no region on record for WasteLands RRP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.244.0.17:25876 is the address it uses.

Which Rust version is WasteLands RRP on?

Rust network protocol 2634 and build 167584 on Linux is what WasteLands RRP uses. The protocol must match for you to join; Steam will update your game.

How dependable is WasteLands RRP for staying online?

Right now, WasteLands RRP is reachable. The uptime it reports suggests it restarted roughly 11 days 8 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

How well does WasteLands RRP perform?

Server fps averaged 233 over the last 48 hours, with 203 as the lowest. The entity count reached 4,259, including buildings, deployables and all other world items. The highest memory usage was 1,912 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does WasteLands RRP wipe, and how often?

Too few wipes are on record for WasteLands RRP to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 6 hours ago.

How does WasteLands RRP look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 34 hours after it began.

Tags, lists

What should you understand from the tags WasteLands RRP carries?

The game's server browser reads the tags WasteLands RRP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp600 (Max players): It has 600 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does WasteLands RRP appear in?

The Rust Data Lab lists that include WasteLands RRP are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does WasteLands RRP place?

The seven-day player-hours table has WasteLands RRP at #15,323, in the top 69% of ranked servers.

What does the current player count on WasteLands RRP tell you?

At the moment WasteLands RRP has 0 of its 600 slots filled. The seven-day average for this server is 0 players.

How to join

What steps get you onto WasteLands RRP?

Open the console with F1 in Rust and type client.connect 185.244.0.17:25876. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp600,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp600
Max players It has 600 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.