Rust Data LabData lab · live
Live readings Servers11,636 Players31,247 Populated2,768 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Modded · atomic number 9,355, its rank

Rust-Local

Offline 185.245.40.79:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average2peak 2
Rank · atomic number#9,355top 42%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 43
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  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 48
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 48/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 17
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 17/ 700
  5. 5 Ru RustSpain.com … 1
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 1/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Rust-Local?

A procedural map runs on Rust-Local, generated by the game.

What rules has Rust-Local set, and what settings are in force?

Nothing in the name of Rust-Local gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does Rust-Local sit?

There is no region on record for Rust-Local. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.245.40.79:28015.

On what Rust version does Rust-Local operate?

Rust network protocol 2635 and build 168909 on Linux is what Rust-Local uses. The protocol must match for you to join; Steam will update your game.

How reliably does Rust-Local stay online?

Right now Rust-Local is offline, with its last appearance 4 days 12 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 October 2026.

Wipe days

When does Rust-Local wipe, and how often?

Rust-Local's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was made.

Tags, lists

What should you understand from the tags Rust-Local carries?

The game's server browser reads the tags Rust-Local publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust-Local come up?

These themed Rust Data Lab lists carry Rust-Local: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does Rust-Local compare with other servers in the rankings?

Player hours over the last week put Rust-Local at #9,355, inside the top 42% of ranked servers.

How many players does Rust-Local have at the moment?

No live signal from Rust-Local right now, which was last seen 4 days 12 hours ago. A seven-day sample gives 2 players on average and 2 at the top.

How to join

What steps get you onto Rust-Local?

In Rust, press F1 and enter client.connect 185.245.40.79:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.