Rust Data LabData lab · live
Live readings Servers11,762 Players65,727 Populated3,483 Fresh wipes · 3h193 Sampled every 5 min

Element card · group Modded · atomic number 16,964, its rank

EMP RUST DEV

Offline 185.246.84.42:28015 checked 31d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,964top 71%
Last wipe73d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 167
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  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 182
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 182/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 70
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 70/ 700
  5. 5 Ru RustSpain.com … 13
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 13/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on EMP RUST DEV?

The map on EMP RUST DEV is procedural at size 2,500 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

How is EMP RUST DEV configured, and what rules apply?

The name of EMP RUST DEV carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is EMP RUST DEV based in?

There is no region on record for EMP RUST DEV. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 185.246.84.42:28015 is the address it uses.

On what Rust version does EMP RUST DEV operate?

Rust network protocol 2632 and build 161125 on Linux is what EMP RUST DEV uses. The protocol must match for you to join; Steam will update your game.

Does EMP RUST DEV stay up, and how reliable is its uptime?

EMP RUST DEV is not online at the moment; the last sighting was 31 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on EMP RUST DEV, and at what time?

Too few wipes are on record for EMP RUST DEV to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 73 days 15 hours ago.

Where it appears

What should you understand from the tags EMP RUST DEV carries?

The game's server browser reads the tags EMP RUST DEV publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs161125 (Build): It runs build 161125; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does EMP RUST DEV come up?

The Rust Data Lab lists that include EMP RUST DEV are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does EMP RUST DEV hold among Rust servers?

Player hours over the last week put EMP RUST DEV at #16,964, inside the top 71% of ranked servers.

What does the current player count on EMP RUST DEV tell you?

The last recorded sighting of EMP RUST DEV was 31 days 22 hours ago, and it is offline now.

Getting on

What is the way to join EMP RUST DEV?

You can connect by pressing F1 in Rust and entering client.connect 185.246.84.42:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs161125
Build It runs build 161125.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.