Rust Data LabData lab · live
Live readings Servers11,837 Players77,657 Populated3,729 Fresh wipes · 3h257 Sampled every 5 min

Element card · group Modded · atomic number 3,487, its rank

[RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10

Online EU 185.248.103.222:31015 checked 11m ago

2x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 1000 0% full Room to join
7-day average1peak 1
Rank · atomic number#3,487top 16% · #1298 in EU
Last wipe1d agoweekly schedule
Next wipe5d 16hWed 4 Nov, 06:23 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75115:0007:0014:0022:0005:0012:00Wiped Wed 28 Oct, 06:23 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040015:0007:0014:0022:0005:0012:00Wiped Wed 28 Oct, 06:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:23 UTC, in 5d 16h. Its weekly schedule tag · low confidence

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 5d 16hWed 4 Nov, 06:23 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 12d 16hWed 11 Nov, 06:23 UTC
  4. 19d 16hWed 18 Nov, 06:23 UTC
  5. 26d 16hWed 25 Nov, 06:23 UTC
  6. 33d 16hWed 2 Dec, 06:23 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 40d 16hWed 9 Dec, 06:23 UTC

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:23 UTC1d ago – – running 0
Sat 24 Oct, 09:48 UTC5d ago 1 held half 3.9 days 0
Fri 23 Oct, 04:32 UTC6d ago 1 – 1.2 days 1
Wed 21 Oct, 07:34 UTC8d ago 1 – 1.9 days 1
Tue 20 Oct, 08:48 UTC9d ago 1 – 0.9 days 0
Sat 17 Oct, 08:27 UTC12d ago 1 held half 3 days 0
Fri 16 Oct, 08:05 UTC13d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 1,005
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average 1,005/ 1,110
  2. 2 Mi MIRAGE RUST | … 166
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 316 on average 166/ 1,000
  3. 3 Ma Magic Rust #14… 250
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 282 on average 250/ 330
  4. 4 Mi MIRAGE RUST | … 301
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 280 on average 301/ 1,900
  5. 5 Ро РОССИЯ / КЛАСС… 57
    РОССИЯ / КЛАССИКА X2 / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 57/ 100
  6. 6 Va VANILLA x2 | G… 44
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average 44/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10?

The map on [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 is procedural at size 1,000 with seed 13228, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 configured, and what rules apply?

According to its name, [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 runs 2x gather. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 sit?

The EU tag is how [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.248.103.222:31015.

On what Rust version does [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 operate?

Rust network protocol 2635 and build 168909 on Linux is what [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 stay up, and how reliable is its uptime?

Right now, [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 is reachable. According to the uptime it reports, the last restart was about 29 hours ago. For the last 7 full days, 158 of 168 hours were online, giving 94% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Is [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 known for smooth running?

The last 48 hours show an average of 225 server fps and a minimum of 191. Buildings, deployables and everything else in the world added up to as many as 3,599 entities. Memory use peaked at 820 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10, and at what time?

The prediction for [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Wednesday 4 November at 06:23 UTC. Counting back, the current world began 31 hours ago. Its tags carry a weekly wipe schedule.

On [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Where it appears

What should you understand from the tags [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 carries?

The game's server browser reads the tags [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 publishes, which are gmvanilla (Game mode): This is vanilla survival; mp1000 (Max players): 1,000 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 come up?

You will find [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 on the following Rust Data Lab lists: 2x gather rate servers, Rust tutorial servers: the live sample, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Player numbers

How does [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 compare with other servers in the rankings?

[RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 is #3,487 on seven-day player hours, #1,298 in Europe, and in the top 16% of all ranked servers.

What does the current player count on [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 tell you?

At the moment [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10 has 1 of its 1,000 slots filled. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

Connection

What is the way to join [RU] LuckyRust SOLO / X2 / STAKS /LOOT 28.10?

Open the console with F1 in Rust and type client.connect 185.248.103.222:31015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1000
Max players 1,000 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.