Element card · group Modded · atomic number 1,489, its rank
Building Bulletin Creative
Online 185.248.134.124:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:23 UTC6d ago | 8 | – | running | 2 |
| Tue 13 Oct, 10:02 UTC15d ago | 15 | halved by day 3 | 9.3 days | 0 |
| Sun 4 Oct, 09:15 UTC24d ago | 10 | held half | 9 days | 0 |
| Fri 2 Oct, 03:38 UTC27d ago | 7 | held half | 2.2 days | 0 |
| Mon 21 Sep, 16:42 UTC37d ago | 14 | held half | 10.5 days | 2 |
| Thu 17 Sep, 09:04 UTC41d ago | 8 | held half | 4.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Building Bulletin Creative?
Building Bulletin Creative runs a procedural map of size 6,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
How is Building Bulletin Creative configured, and what rules apply?
Nothing in the name of Building Bulletin Creative gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.
Server facts
In what location does Building Bulletin Creative sit?
There is no region on record for Building Bulletin Creative. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 185.248.134.124:28015.
Which Rust version is Building Bulletin Creative on?
On Windows, Building Bulletin Creative is running Rust network protocol 2635 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Building Bulletin Creative for staying online?
At the moment, Building Bulletin Creative is online. According to the uptime it reports, the last restart was about 6 days 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does Building Bulletin Creative hold a steady performance?
Server fps averaged 100 over the last 48 hours, with 88 as the lowest. The maximum entity count was 139,310, covering buildings, deployables and all else in the world. Memory use peaked at 5,247 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on Building Bulletin Creative, and at what time?
With no fixed rhythm, Building Bulletin Creative wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 10 hours ago.
How does Building Bulletin Creative look on the day of a wipe?
At their busiest, recent wipes averaged 11 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 80% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.
Lists and tags
What should you understand from the tags Building Bulletin Creative carries?
These are the tags Building Bulletin Creative makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Building Bulletin Creative come up?
The Rust Data Lab lists that include Building Bulletin Creative are: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does Building Bulletin Creative compare with other servers in the rankings?
The seven-day player-hours table has Building Bulletin Creative at #1,489, in the top 7% of ranked servers.
How many players does Building Bulletin Creative have at the moment?
At the moment Building Bulletin Creative has 8 of its 100 slots filled. Averaged over the past week: 4 players, peaking at 15. The busiest point in the last 48 hours came at 20:00 UTC, averaging 13 players.
How to join
How can you connect to Building Bulletin Creative?
You can connect by pressing F1 in Rust and entering client.connect 185.248.134.124:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/rusticated.