Element card · group Vanilla · atomic number 2,510, its rank
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
Online EU 185.248.134.200:28014 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 08:58 UTC10d ago | 7 | – | running | 3 |
| Wed 14 Oct, 19:21 UTC14d ago | 11 | held half | 4.6 days | 1 |
| Thu 1 Oct, 17:17 UTC FW27d ago | 57+10 queue | halved by day 1 | 13.1 days | 41 |
| Thu 1 Oct, 09:07 UTC28d ago | 57+10 queue | – | 0.3 days | 8 |
| Thu 24 Sep, 11:06 UTC35d ago | 18 | held half | 6.9 days | 5 |
| Tue 22 Sep, 19:53 UTC36d ago | 18 | – | 1.6 days | 5 |
| Thu 17 Sep, 06:19 UTC42d ago | 9 | held half | 5.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The map on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is procedural at size 4,000 with seed 201026, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What rules has Raichu Staging | F1 Spawn | Noclip | DLC Unlocked set, and what settings are in force?
The name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carries no gather rate. Eight players per group is the limit, the game's default. Play runs as build & creative, building sandbox, gathering off. The server browser lists it under Community. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked based in?
The EU tag is how Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.248.134.200:28014.
What Rust version does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked currently run?
Rust network protocol 2635 and build 169621 on Linux is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked stay up, and how reliable is its uptime?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is live as of now. The uptime it reports suggests it restarted roughly 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked perform?
In the last 48 hours, it averaged 30 server fps, with a low of 24. Buildings, deployables and everything else in the world added up to as many as 97,000 entities. Up to 2,478 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
With no fixed rhythm, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 2 hours ago.
How does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked look on the day of a wipe?
Recent wipes on average reached 25 players at their busiest. The latest wipe's peak fell 8 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 1.
Tags, lists
What should you understand from the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carries?
gmrust (Game mode): Standard Rust survival is the game here; mp25 (Max players): Player slots: 25; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169621 (Build): Build number: 169621; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Design and test your bases here; EU (Europe): In the browser it sits under Europe; sc1 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked appear in?
These themed Rust Data Lab lists carry Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: EU Rust servers, measured, Rust build and creative servers, Creative Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Whose server is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Sharing its raichu.tv hostname with 1 other server we track, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is most likely run by the same operator as that one.
Player numbers
Against other Rust servers, where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked place?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is #2,510 on seven-day player hours, #964 in Europe, and in the top 11% of all ranked servers.
How full is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked currently shows 0 players across 25 slots. Averaged over the past week: 2 players, peaking at 12. Over 48 hours, the highest average fell at 20:00 UTC, at 9 players.
How to join
What steps get you onto Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
In Rust, press F1 and enter client.connect 185.248.134.200:28014. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/rustality.
