Rust Data LabData lab · live
Live readings Servers11,836 Players72,948 Populated3,667 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Modded · atomic number 1,134, its rank

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC

Online 185.255.92.108:28125 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 6/ 100 6% full Room to join
7-day average8peak 16
Rank · atomic number#1,134top 5%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:10 UTC FW27d ago 11 – running 1
Wed 23 Sep, 07:30 UTC36d ago 6 held half 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 183
    ShockRust | Blue | NoLimit no group limit · 149 on average 183/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Ru 404 RUST 2Х|ДЛ… 83
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 83/ 700
  4. 4 Ru RustSpain.com … 23
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 23/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 28
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 28/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 267
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 267/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

The map on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is procedural at size 1,750 with seed 75034313, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC configured, and what rules apply?

Nothing in the name of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.

About the server

Which location is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC based in?

No region is published by RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.255.92.108:28125.

Which Rust version is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC on?

Rust network protocol 2635 and build 167781 on Linux is what RevolexScripts Hvh | NO EAC | Develop made by CMMLKC uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC stay up, and how reliable is its uptime?

At the moment, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is online. About 6 days 16 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC hold a steady performance?

Server fps averaged 232 over the last 48 hours, with 211 as the lowest. The entity count reached 13,753, including buildings, deployables and all other world items. Up to 2,077 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, and at what time?

Too few wipes are on record for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 15 hours ago.

On RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, what happens when wipe day arrives?

At their busiest, recent wipes averaged 8 players. Peak numbers on the latest wipe came 41 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

How should you read the tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

These are the tags RevolexScripts Hvh | NO EAC | Develop made by CMMLKC makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC come up?

The Rust Data Lab lists that include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC hold among Rust servers?

The seven-day player-hours table has RevolexScripts Hvh | NO EAC | Develop made by CMMLKC at #1,134, in the top 5% of ranked servers.

What does the current player count on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC tell you?

Of 100 slots, 6 are taken on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC right now. The week's figures average 8 players and top out at 16. The busiest point in the last 48 hours came at 21:00 UTC, averaging 15 players.

Getting on

What steps get you onto RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

Open the console with F1 in Rust and type client.connect 185.255.92.108:28125. The Launch Rust button on this page does the same job through Steam. You can find its website at https://revolexscript.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.