Rust Data LabData lab · live
Live readings Servers11,898 Players102,212 Populated3,932 Fresh wipes · 3h403 Sampled every 5 min

Element card · group PvE · atomic number 3,440, its rank

[EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |

Online 185.36.205.105:28115 checked 12m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average1peak 7
Rank · atomic number#3,440top 15%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 18 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW27d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

The map on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is procedural at size 4,500 with seed 1722427781, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

No gather rate appears in the name of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

About the server

In what location does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | sit?

No region tag is published by [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.36.205.105:28115.

On what Rust version does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | operate?

Rust network protocol 2635 and build 168909 on Windows is what [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | stay online?

At the moment, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is online. About 6 days 21 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | perform?

The last 48 hours show an average of 30 server fps and a minimum of 30. The maximum entity count was 143,692, covering buildings, deployables and all else in the world. Up to 5,986 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

Once a month is all [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 23 hours ago. Wipes monthly, according to the schedule in its tags.

On [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, what happens when wipe day arrives?

Recent wipes on average reached 8 players at their busiest. Peak numbers on the latest wipe came 18 hours in.

Where it appears

How should you read the tags on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | come up?

You will find [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | place?

Player hours over the last week put [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | at #3,440, inside the top 15% of ranked servers.

How many players does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | have at the moment?

At the moment [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | has 2 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 7. The busiest point in the last 48 hours came at 03:00 UTC, averaging 2 players.

Getting on

How can you connect to [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

Open the console with F1 in Rust and type client.connect 185.36.205.105:28115. The Launch Rust button on this page does the same job through Steam. For more, visit https://the-outpost.tebex.io/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.