Rust Data LabData lab · live
Live readings Servers11,595 Players33,948 Populated2,868 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 7,982, its rank

Chill Zone

Online 185.36.205.3:28095 checked 11m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,982top 36%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:36 UTC3d ago 1 – running 0
Mon 5 Oct, 11:44 UTC22d ago 0 – 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Chill Zone?

A procedural map of size 4,500 with seed 3607024434 runs on Chill Zone, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Chill Zone set, and what settings are in force?

No gather rate appears in the name of Chill Zone. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server details

Which location is Chill Zone based in?

Nothing about a region is published by Chill Zone. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.36.205.3:28095.

Which Rust version is Chill Zone on?

On Windows, Chill Zone is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Chill Zone stay up, and how reliable is its uptime?

Chill Zone is live as of now. The uptime it reports suggests it restarted roughly 22 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Chill Zone known for smooth running?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. The maximum entity count was 116,091, covering buildings, deployables and all else in the world. The highest memory usage was 3,915 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Chill Zone wipe, and how often?

Too few wipes are on record for Chill Zone to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 17 hours ago the current world was made.

What does a typical wipe day on Chill Zone involve?

Averaged across its recent wipes, the busiest point drew 0 players. 2 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Chill Zone?

The game's server browser reads the tags Chill Zone publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Chill Zone appear in?

You will find Chill Zone on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does Chill Zone compare with other servers in the rankings?

Player hours over the last week put Chill Zone at #7,982, inside the top 36% of ranked servers.

What does the current player count on Chill Zone tell you?

Chill Zone currently shows 0 players across 100 slots. The week's figures average 0 players and top out at 1.

Getting on

What is the way to join Chill Zone?

You can connect by pressing F1 in Rust and entering client.connect 185.36.205.3:28095, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.