Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h69 Sampled every 5 min

Element card · group PvE · atomic number 15,373, its rank

[EU][PVE] Get Tae Rust

Online 185.36.205.6:28065 checked 1h ago

moddedcarbonpvepremium
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,373top 69%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [EU] Brits PvE… 296
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average 296/ 2,000
  2. 2 Tr TRAVELER PVE [… 82
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 82/ 100
  3. 3 Pv 1[PvE]Тульский… 45
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 45/ 200
  4. 4 Re [PvE] Relic Eu… 34
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 34/ 200
  5. 5 Ru [GER] Rust Oas… 30
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 30/ 140
  6. 6 Ru RustAria#4 [Ми… 37
    RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average 37/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [EU][PVE] Get Tae Rust?

[EU][PVE] Get Tae Rust runs a procedural map of size 3,500 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [EU][PVE] Get Tae Rust set, and what settings are in force?

No gather rate appears in the name of [EU][PVE] Get Tae Rust. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Joining requires Rust's premium status. VAC is on, Valve's anti-cheat.

Server details

What region hosts [EU][PVE] Get Tae Rust?

Going by its name rather than a tag, [EU][PVE] Get Tae Rust points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.36.205.6:28065 is the address it uses.

Which Rust version is [EU][PVE] Get Tae Rust on?

On Windows, [EU][PVE] Get Tae Rust is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.

How reliably does [EU][PVE] Get Tae Rust stay online?

Right now, [EU][PVE] Get Tae Rust is reachable. According to the uptime it reports, the last restart was about 5 days 18 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [EU][PVE] Get Tae Rust hold a steady performance?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The maximum entity count was 67,734, covering buildings, deployables and all else in the world. Up to 3,763 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [EU][PVE] Get Tae Rust wipe, and how often?

Too few wipes are on record for [EU][PVE] Get Tae Rust to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 22 hours ago.

Tags, lists

Which meanings sit behind the tags on [EU][PVE] Get Tae Rust?

The game's server browser reads the tags [EU][PVE] Get Tae Rust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; ^q (Premium): Joining requires Rust's premium status. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU][PVE] Get Tae Rust come up?

You will find [EU][PVE] Get Tae Rust on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does [EU][PVE] Get Tae Rust place?

The seven-day player-hours table has [EU][PVE] Get Tae Rust at #15,373, in the top 69% of ranked servers.

What does the current player count on [EU][PVE] Get Tae Rust tell you?

[EU][PVE] Get Tae Rust currently shows 0 players across 100 slots. The seven-day average for this server is 0 players.

Getting on

What is the way to join [EU][PVE] Get Tae Rust?

You can connect by pressing F1 in Rust and entering client.connect 185.36.205.6:28065, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Joining requires Rust's premium status.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs162929,^q,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.
^q
Premium Joining requires Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.