Element card · group Modded · atomic number 15,585, its rank
nashsrv
Offline 185.53.75.133:28016 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on nashsrv?
Generated by the game, the map on nashsrv is procedural.
What rules has nashsrv set, and what settings are in force?
No gather rate appears in the name of nashsrv. No group limit is published. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. VAC is off, Valve's anti-cheat.
Server details
Which location is nashsrv based in?
No region is published by nashsrv. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.53.75.133:28016.
On what Rust version does nashsrv operate?
On Windows, nashsrv is running Rust network protocol 1252. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is nashsrv for staying online?
nashsrv is not online at the moment; the last sighting was 16 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 12 October 2026.
Wipe schedule
What is the wiping pattern on nashsrv?
nashsrv's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC.
Lists and tags
Which meanings sit behind the tags on nashsrv?
These are the tags nashsrv makes public for the server browser to read: mp5 (Max players): Player slots: 5; v1252 (Protocol): Protocol 1252 is required; join only if your game matches it; modded (Modded): Plugins or settings alter the game, so it lists under Modded; oxide (Oxide): The plugin framework in use is Oxide (uMod); procsd1234 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; procsz2500 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does nashsrv appear in?
The Rust Data Lab lists that include nashsrv are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.
Player numbers
What position does nashsrv hold among Rust servers?
The seven-day player-hours table has nashsrv at #15,585, in the top 71% of ranked servers.
What does the current player count on nashsrv tell you?
The last recorded sighting of nashsrv was 16 days 12 hours ago, and it is offline now.
How to join
What steps get you onto nashsrv?
You can connect by pressing F1 in Rust and entering client.connect 185.53.75.133:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you.