Element card · group Modded · atomic number 15,962, its rank
LinuxGSM
Offline 185.68.242.195:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on LinuxGSM?
Generated by the game, the map on LinuxGSM is procedural.
What settings and rules apply on LinuxGSM?
No gather rate appears in the name of LinuxGSM. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts LinuxGSM?
No region is published by LinuxGSM. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.68.242.195:28015.
What Rust version does LinuxGSM currently run?
On Linux, LinuxGSM is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
How reliably does LinuxGSM stay online?
Currently offline, LinuxGSM was last seen 26 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
What is the wiping pattern on LinuxGSM?
LinuxGSM's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 52 days 8 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on LinuxGSM?
The game's server browser reads the tags LinuxGSM publishes, which are gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): It runs build 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does LinuxGSM come up?
The Rust Data Lab lists that include LinuxGSM are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does LinuxGSM place?
The seven-day player-hours table has LinuxGSM at #15,962, in the top 70% of ranked servers.
What does the current player count on LinuxGSM tell you?
No live signal from LinuxGSM right now, which was last seen 26 days 11 hours ago.
Connection
What steps get you onto LinuxGSM?
Open the console with F1 in Rust and type client.connect 185.68.242.195:28015. The Launch Rust button on this page does the same job through Steam.