Element card · group Modded · atomic number 15,416, its rank
memzserver
Offline 185.77.218.218:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on memzserver?
Generated by the game, the map on memzserver is procedural.
What settings and rules apply on memzserver?
Nothing in the name of memzserver gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
Which location is memzserver based in?
Nothing about a region is published by memzserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.77.218.218:28015.
Which Rust version is memzserver on?
Rust network protocol 2633 and build 163794 on Windows is what memzserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does memzserver stay online?
Currently offline, memzserver was last seen 43 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on memzserver?
memzserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 23 hours ago.
Tags, lists
How should you read the tags on memzserver?
These are the tags memzserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does memzserver come up?
You will find memzserver on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does memzserver compare with other servers in the rankings?
The seven-day player-hours table has memzserver at #15,416, in the top – of ranked servers.
How full is memzserver right now?
The last recorded sighting of memzserver was 43 days 20 hours ago, and it is offline now.
Connection
What steps get you onto memzserver?
You can connect by pressing F1 in Rust and entering client.connect 185.77.218.218:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.