Rust Data LabData lab · live
Live readings Servers11,800 Players69,961 Populated3,675 Fresh wipes · 3h123 Sampled every 5 min

Element card · group PvE · atomic number 2,497, its rank

Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies

Online EU 185.83.152.115:28081 checked 11m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average2peak 9
Rank · atomic number#2,497top 11% · #949 in EU
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak16players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW27d ago 16 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies?

Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies runs a procedural map of size 4,500 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Caldera.

What rules has Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies set, and what settings are in force?

Nothing in the name of Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

In what location does Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies sit?

Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.83.152.115:28081 is the address it uses.

On what Rust version does Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies operate?

Rust network protocol 2635 and build 168909 on Windows is what Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies uses. The protocol must match for you to join; Steam will update your game.

Does Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies stay up, and how reliable is its uptime?

Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies is live as of now. The uptime it reports suggests it restarted roughly 13 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies hold a steady performance?

Server fps averaged 59 over the last 48 hours, with 6 as the lowest. The maximum entity count was 213,996, covering buildings, deployables and all else in the world. The highest memory usage was 5,132 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies wipe, and how often?

Once a month is all Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 3 hours ago. Its tags set out a wipe schedule of once a month.

On Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies, what happens when wipe day arrives?

Recent wipes on average reached 16 players at their busiest. Peak numbers on the latest wipe came 27 hours in.

Tags, lists

Which meanings sit behind the tags on Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): The server runs as roleplay; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies come up?

These themed Rust Data Lab lists carry Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies place?

Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies is #2,497 on seven-day player hours, #949 in Europe, and in the top 11% of all ranked servers.

How many players does Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies have at the moment?

At the moment Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies has 1 of its 50 slots filled. The week's figures average 2 players and top out at 9. The busiest point in the last 48 hours came at 23:00 UTC, averaging 2 players.

Connection

What steps get you onto Rusty Pickles PvE Custom Maps | Quests | Leaderboards | Zombies?

In Rust, press F1 and enter client.connect 185.83.152.115:28081. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rustypickles.uk.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^r
Roleplay The server runs as roleplay.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.